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Forums - Gaming - Length of a console generation, Wii U too late!?

So before the Wii U was announced people like pachter said that if Nintendo would release a console now it would be too late as Sony and MS have already released HD consoles.

People seem to have forgotten that a console lifecycle is 5-6 years before the successor to it arrives.

Now Nintendo has revealed the Wii U and people are saying that it is late! Late for what? I ask. Late for HD they say! :P

Your either a noob or your memory before the HD consoles have been whipped out! Seriously!

The Wii is this gen and not last gen as people like to say. Sure it has dated graphics but it still is current gen. The HD consoles are current gen, not next gen as some people keep on saying.

>_<

You would think a person like Pachter would know the history of consoles and how they have been in the past.

Some people compares the Wii U to Dreamcast but I wonder why as there is no resemblance that I see between them. Well except that they both have screens on the controller but beyond that they are vastly different in every way.

The Dreamcast did not released before its predecessor had even completed a full console life cycle which the Wii will have in December this year.

Wii U coming out too soon? WTH since when was a console life more than 5-6 years? Or better yet the Wii U is coming too late!! What!? It is starting the next generation so how can it be late?

 

Rant over. sanx for reading!  



    R.I.P Mr Iwata :'(

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So he too has fallen into the "Wii is 6th-gen" trap.

We need official definitions for a number of things in this industry



Monster Hunter: pissing me off since 2010.

RolStoppable said:
Wii U is neither too late nor too soon. It's something that shouldn't have happened at all.


I can't tell if you're genuinely pissed ...



 

damn, these "d0med Wii u" threads are getting tiresome....

EDIT: posted before reading, my apologies



RolStoppable said:

Wii U is neither too late nor too soon. It's just right!

Fixed!



    R.I.P Mr Iwata :'(

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Well Nintendo is the one that keeps comparing Wii U to the current HD consoles ( didn't they recently again say that it's price point would be comparable to the PS3/360 ?).
So obviously they believe the Wii U is still part of this gen...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Ail said:
Well Nintendo is the one that keeps comparing Wii U to the current HD consoles ( didn't they recently again say that it's price point would be comparable to the PS3/360 ?).
So obviously they believe the Wii U is still part of this gen...

So let’s say Nintendo said it would cost about the same as a GC then that would mean they are saying it is part of that generation? are you saying it has to be more expensive for it to be called next gen? huh that’s a new one for me, maybe I should add this too my OP >_>



    R.I.P Mr Iwata :'(

I think Wii U may be coming too soon. Nintendo flat out stopped supporting the Wii (where is Pikmin 3?), and didn't need to release a new console yet. However PS4 and 360 successor may not come till 2014. If that's the case a Wii U launching in 2012 is too early, but I think PS4 and 360 successor with release in 2013.



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I think there is a lot of discounting the processing power that is (probably) in the Wii U, while over-estimating the processing power that will (probably) be in Sony and Microsoft's next generation consoles, and an underestimation of Nintendo's ability to do some interesting and creative things with a new user interface.

On the first two points, many of the best looking HD console games (especially the early ones) were unable to maintain a steady frame-rate above 30fps while rendering at a resolution below 720p. To get similar levels of detail while rendering at a resolution of 1080p with at a frame-rate of 60fps (especially with a second display or 3D output) uses a lot more processing power than the HD console have. To get an increase in detail similar to the transition from the Dreamcast/PS2 to the XBox 360/PS3 while maintaining this output level will require more processing power than will be available from a single GPU for several years. Beyond that the perceived difference in graphical quality by increasing processing power is facing diminishing returns. When you combine all these factors it is unlikely that Sony or Microsoft will be able to produce and affordable system in the near future which will have nearly the perceived improvement in graphical quality that the HD consoles had over the Wii.

On the final point, Nintendo achieved remarkable success with the Wii and the Nintendo DS because they created a user interface that made gaming more accessable. With how used to touch screens the average person is getting the average person (probably) finds a touch screen far more accessable than a conventional controller; and the conventional elements in their tablet controller (probably) makes it far easier for most developers to figure out how to make conventional games for the Wii U than the Wii. This doesn't mean that Nintendo will achieve success with this strategy, but if they can create software that justifies the approach I can't see why they couldn't match or improve upon the Wii's success.



There's no denying that it would have been awesome if it released this fall with skyward sword, skyrim, the witcher 2 and oh well modern warfare 3 as launch titles.

That would give it some time to get a proper head start on the next consoles of sony and ms.
Late 2012 after zelda has been released and probably announcements have been made for the next ms and sony consoles might indeed be too late to get the hardcore to switch over.

But who knows what Nintendo has up its sleeves. By 2012 the casual market will be looking for the next new thing after Kinect. Maybe too late for the 'core' market, right on time for the casual market.