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Forums - Nintendo - How would multiplayer work with Wii U?

This is the main question I have when looking at that new controller. Considering each console will only support one tablet controller, and the other players will have to use Wiimotes/classic controllers. This is all well and good, but it seems to conflict with the idea that this tablet controller will be an integral part to the games. So when you're playing multiplayer, would one player simply have the added functionality of the touch screen controller, while the others are stuck with using traditional method? Like say in Ghost Recon, you use the screen as a sniper scope. Do the other players simply have to make do with the normal TV screen for such abilities?

Or would the tablet simply not be used at all? And if that is the case, then the developers would have to make it so the tablet features would be minor, if used at all, in the single player mode.

I guess for single player experiences if could be used well and provide some fun, unique experiences, but it seems sort of counter productive to the whole multiplayer emphasis that Nintendo pushed for with the Wii, since there is only one tablet controller supported and it gives a very lopsided experience as opposed to the other people playing.



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that's what I don't like. and people would argue over who gets the tablet controller.



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

I've seen a lot of asymmetrical gameplay concepts so far. It actually has me very excited because on of my favorite multiplayer experiences was like this. It was a game called Pac-Man Vs. Three players played as the ghosts. They used the TV screen and could only see a small part of the maze. The fourth player played as Pac-Man using a GBA connected to the Gamecube. It was a blast, but almost no one played it.

I suspect that there will also be a lot of games that only use the Wii remotes and nunchucks for multiplayer too.



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IGN did has a video of where Per (or whatever his name is) playing New Super Mario Bros Mii and he says that you can play the game with only the Wii remotes if you chose too.

a fith player will be able to join as well with the U-controler



    R.I.P Mr Iwata :'(

Asymetrical multiplayer is the future :)

For some games (maybe mainly more party-like games) you can bet there'll be modes where you share the new controller too.

Other third party games (like say FPSs) usually don't offer much local multiplayer. The ones that do will have to work a scondary, more traditional escheme (and since many will be multiplatform this wouldn't be a problem) or maybe have the new controller being shared in some way. Sure it's not perfect, but I don't think it's a game breaker. Besides, it'll probably incentivate those asymetrical games, which is great imo.



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where does it specify that only one tablet controller will be supported and if thats the case what stops nintendo from adding additional support via firmware update?

I want Zelda 4-Swords Adventures remade in HD for the WiiU!!!!!



Well I agree it opens up new asymmetrical gaming features that will be really cool to play around with, but I think everyone having a Wii U controller (the old way haha) would still be good to have. I think Nintendo is still too concerned about the cost of buying a separate Wii U controller for the system because it isn't going to be cheap. I don't doubt that the system can have more than one Wii U controller connected at a time, but buying multiples of that controller won't be cheap for the consumer.

But still early on so we'll see how this transgresses over the next 6 months as more games are revealed.



I guess the system is really just an HD upgrade to the Wii. Only single player games will take advantage of the new controller.



4 ≈ One

Zucas said:
Well I agree it opens up new asymmetrical gaming features that will be really cool to play around with, but I think everyone having a Wii U controller (the old way haha) would still be good to have. I think Nintendo is still too concerned about the cost of buying a separate Wii U controller for the system because it isn't going to be cheap. I don't doubt that the system can have more than one Wii U controller connected at a time, but buying multiples of that controller won't be cheap for the consumer.

But still early on so we'll see how this transgresses over the next 6 months as more games are revealed.


They won't have many options, so they will have to sell the controller at a loss, or risk giving up some marketshare. I don't see another way around it. They will probably still sell the controller. 



Zucas said:
Well I agree it opens up new asymmetrical gaming features that will be really cool to play around with, but I think everyone having a Wii U controller (the old way haha) would still be good to have. I think Nintendo is still too concerned about the cost of buying a separate Wii U controller for the system because it isn't going to be cheap. I don't doubt that the system can have more than one Wii U controller connected at a time, but buying multiples of that controller won't be cheap for the consumer.

But still early on so we'll see how this transgresses over the next 6 months as more games are revealed.

Yeah, I definitly get the price thing, and that Nintendo probably doens't want to force people to spend $60-80 each per controller (or however much that new tablet controller will cost). It just seems like since it's still esentially going to use Wiimotes for its main control, at least for multiplayer games, Nintendo may as well have just stuck with Wii support. I think they would have been better served following through on some more deep and complex motion plus games instead of moving along to new hardware.