Dodece said: I think people are taking my last paragraph too seriously. I was highlighting the fact that Nintendo is entrenched in a comfort zone, and isn't likely to leave that comfort zone. While not all core games need be mature. You do have to have some mature games. Frankly it is getting a little bit insulting that Nintendo wants to treat all the owners of their consoles like they are both perpetually eight, and live in some insipid utopia. This is what people mean when they label Nintendo as Kiddie. The company suffers from a pervasive cuteness that eventually begins to flat line brain function. Here is something worth thinking about. A lot of gamers label the 360 as a hardcore console, and in many ways that is what it does. However Microsoft doesn't just stay in that comfort zone. We have seen a lot of cute and fuzzy games come out of Microsoft this generation. Games like Kameo, Viva Pinata, Kinectimals, and a couple others. The same holds true for Sony as well. Which begs the question how can Microsoft for examples sake pitch both Gears of War and Viva Pinata. The point is this they aren't mutually exclusive. So why does Nintendo behave as if all their games must be E for Everybody What was Metroid rated T for Teen. That was their olive branch. Help me out guys I am not finding any Nintendo first party games that are rated mature, and damned if I haven't been looking. I know I am going to get the canned answer that a game doesn't have to be mature to be good. You know what I am a adult, and while I do not need a shower of blood and decapitations. I am not tolerant at all of the idea that I cannot have things like romance, dialogue, moral dilemmas, and honest language. What exactly is wrong with just wanting some cerebral stimulation. The world has changed, and the industry has changed, but Nintendo doesn't seem to have changed. |
I get what you are saying, but I found one big hole in your statement: the Gamecube. Last gen, Nintendo made Eternal Darkness, Geist, and made big contributions to MGS: The Twin Snakes. Those are all your typical "mature" games. There are also some games that fall in the middle like Metroid Prime, Zelda Twilight Princess, and Custom Robo. The problem? The "hardcore" audience didn't give a shit. I agree that Nintendo needs to change for the better, and get more mature, but to have made those games, means that they at least tried. Couple that with Resident Evil timed exclusivity, and mainstream support from people like EA, and I don't see how the hardcore didn't buy te Gamecube.
The Gamecube was as far as Nintendo went with the whole "cool" model, and had the Gamecube been a sucess with the hardcore crowd, the Wii would have likely followed the 360 and PS3.
Another thing, you implied that Nintendo should hype up Metroid, and some other franchises as "Teen" or even mature games. Nintendo doesn't hype Smash Bros, Metroid, and (to a lesser extent) Zelda up as "Rated E for everyone" games, but I highly doubt they will go out of their way to transform those franchises into mature ones. They didn't start that way, so Nintendo won't make them that way, espcially after the Gamecube fiasco.