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Forums - Sony - Report: Sony working with IBM in new Cell processor

IamAwsome said:

Damn 16 cores!!  What is Sony smoking? Wouldn't 12 cores be enough?


I disagree. It is only the double of the ps3.

If it's true, then probably the next console will have a greater focus on GPU. On PS3 they use the Cell in some functions that normally are designed to GPU, so with a great GPU on the next console, the next Cell will have more space to breathe, it's power will be used solely for CPU native tasks, so it doesn't need to be much powerfull than the Cell 1.

In GoW3, for example, they use the SPUs only for the MLAA.

I only want that they give a extra focus in the physics department.



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Still a rumor, so don't get too crazy guys.  But in all honesty, developers are getting used to the cell now, why not simply upgrade the cell.



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disolitude said:
IamAwsome said:

Damn 16 cores!!  What is Sony smoking? Wouldn't 12 cores be enough?

 4 cores is enough. I have yet to see any PC games which can scale really well to more than 4 cores.

I really don't know what next gen will be about but things like 3D gaming, 1080p@60 frames per secon, 3 monitor gaming...none of that needs a CPU with more than 4 cores.

It needs a GPU the size of a brick tho :)


The cell is just ONE core and the SPU are just a subdivision of it. Though what makes the SPUs great for a console, is that the SPUs can handle GPU tasks.

So 16 SPUs in the next cell could help a LOT to the GPU that is going to be used.



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Light said:

say good bye to developers.



lol, sony could ship out a box full of rocks and developers would still try to find a away to develop for it



It makes sense to use the Cell as the base for their next CPU ...

In many ways, the Cell is a chronic underperforming processor and this could be addressed while it was being updated for the next generation of system. While the theoritical processing power of the CPU might only end up being 2 to 4 times the Cell processor from the PS3, the real world performance could end up being far beyond that. On top of that, it should make implementing backwards compatibility far easier.



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I think this is good for backwards compatibility but...

I'd use a normal processor for the PS4, engines aren't optimized for the CELL... at least third party engines aren't... and most games are third party so...



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It makes sense to continue with the Cell. That's the only way we'll be getting backwards compatibility. The emotion chip was quickly scrapped from the ps3 to save costs. There's no way they're going to include the old cell processor next to a new architecture in the ps4.

Will this mean 2 main cores with each 7 spu? (pretty much what was originally intended for the ps3)

Is the clockspeed going to be higher or stay the same at 3.2ghz?



Jesus Christ Sony just stick a fucking i5 2500k in there and call it a day already.



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Needs 4 CPU cores and 16 SPU's. That would be perfect for PS4 if they pick a good GPU.



Max King of the Wild said:
Light said:

say good bye to developers.



lol, sony could ship out a box full of rocks and developers would still try to find a away to develop for it


Exactly, from what I have read PS3 weakest point is lack of RAM (or weird distribution) and poor GPU.