naznatips said:
Sounds like your PC is pretty out of date if you're only getting 30fps in Portal 2. Also I'm sure it woudn't be about optimizing as much as simply downscaling. Obviously consoles are nowhere near current PCs (a good two generations behind in graphics cards and processors). That doesn't mean you can't make a game that looks amazing on PCs, but still good on consoles (Crysis 2, Battlefield 3). Mind you even with the obvious downgrades on consoles, Crysis 2 isn't nearly as technically impressive as Warhead or the original Crysis, so when you try to make a PC game in conjunction with consoles you likely hurt the PC end product. This is why CD Projekt put a halt on console Witcher 2 development. Better to try to port it after the fact. PS: Don't expect next generation consoles to be much more powerful than current ones. PCs have grown massively over the last 5 years, but they've done so by making everything bigger, hotter, and with more power consumption. No one will buy a console the size of a PC tower, and cooling tech has not advanced all that fast. My budget build PC (built for under $500 last week) is much stronger than what is even possible in a console with current technology, due to size, power consumption, and fan requirements. |
My pc only has a GT 230, 1.5 year old 'low' power consumption card. But my point was even at the big open complex environments in portal 2 it still matches or outperforms the consoles while pushing 1920x1080 with better lighting, shadows, anti aliasing and other effects. While the witcher 2 struggles along at 1280x720 on low/medium settings. (I'm running with no anti aliasing, no motion blur or depth of field, no ssao, definitely no ubersampling, just light shafts, very near lod and rest on medium)
I could upgrade my graphics card and power supply and get better performance, but can't really justify spending 200 dollars on 1 game, while other games run fine.
There must be a lot of room for optimization in the engine, for starters it only uses 2 cores of which 1 thread is maxed while the other 3 are running at sub 50%. The game also doesn't really speed up with everything turned off. If it's coming to xbox360, they'll have to do a lot of work on the engine and the gui.