Doobie_wop said:
I'd like to throw a little theory out in the open. Are the people that are buying new PS3's the kind of people that are interested in the online service? I'd like to give a few examples. Most of the people who enjoy onlining gaming could be considered to be a part of the higher end of the market, those people would have most likely have already purchased the PS3 earlier in it's life time and straight after the Slim launch. I'd be willing to argue that the people that are buying the most Playstations and Xboxes today, are people that fall on to the more casual side of the market. My cousin just bought a PS3 recently for FIFA, my other cousin bought one for Gran Turismo earlier this year and my uncle is planning to buy one with a Band Hero set and a few fighting games. I'd consider them all to be on the more casual side of the fence, who have finally seen good enough deals on the console and they'd have no interest in using PSN, something similar could be said for people buying the 360 with Kinect.
This PSN situation was likely to never have a huge effect on hardware sales, the only thing it could directly harm is the current owners of the console and their future purchases on PSN.
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Interesting point and it could have merit. Certaintly if you're a game player and hot to be online you'd have to have been really patient to wait until now to get a PS3 or 360. I'll have to consider what this might mean for both consoles and the role of Move/Kinect.
Certainly off the top of my head I'd imagine PS3 could benefit more than 360 from such purchasers in the second half of its life, and it certainly gives more depth to why (particularly in US) Kinect was so important to boosting 360's sales and keeping it in pace with PS3 (beacuse TBH without Kinect/US the 360 would be trailing PS3 more than it is on weekly sales right now I think).