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Forums - Gaming - Angry Birds Reaches 140 Million Downloads

CGI-Quality said:
Euphoria14 said:
Pyro as Bill said:

..........which copied the SNES pad but added 2 analogs after stealing them from the N64.

We could go round in circles .............. no my mistake, we can't, it all goes back to Nintendo.


History

In 1982, Atari released their first controller with a potentiometer-based analog joystick for their Atari 5200 home console. However, the non-centering joystick design proved to be ungainly and unreliable, alienating many consumers at the time. During that same year, General Consumer Electronics introduced the Vectrex, a vector graphics based system which used a self-centering analog stick, a precursor to the modern design. For many years, consoles ignored analog technology, instead using the digital D-pad. It was not until the emergence of 3Dgameplay that the analog stick was brought back for widespread use.

In 1985, Sega's third-person rail shooter game Space Harrier, released for the arcades, introduced a true analog flight stick for movement. It could register movement in any direction as well as measure the degree of push, which could move the player character at different speeds depending on how far the joystick is pushed in a certain direction.[2]

On 26 April 1996,[3] Sony released a potentiometer-based analog joystick for use in Flight-Simulation games. The Sony Dual Analog FlightStick featured twin analog sticks and was used in games such as "Descent" to provide a much greater degree of freedom than the typical digital joysticks of the day.

Initially announced for release on April 21, 1996, Nintendo released their Nintendo 64 controller on June 24, 1996.[4] The new controller included a thumb-operated control stick which, while a digital stick[5] (the stick operated on the same principles as a mechanical computer mouse), still allowed for varying levels of movement and near-360-degree control, translating into far more precise movements than were possible with a D-pad.

On July 5, 1996, Sega released Nights into Dreams... for their Saturn console in Japan; bundled with it was the Saturn 3D control pad which featured an analog pad intended to give the player more fluid control over that game's flight-based gameplay. The controller would also serve as a basis for the Dreamcast controller.

On April 25, 1997,[3] Sony released a similar analog stick, based on the same potentiometer technology that was used in the larger Dual Analog Flightstick. The Sony Dual Analog controller featured rumble, three modes of analog (Flightstick, Full Analog and Analog-Off), and dual plastic concave thumbsticks, while Nintendo and Sega's controllers only had a single stick.

On November 20, 1997,[3] Sony released their third analog controller to the market: the DualShock. The controller featured similar twin analog sticks to the Dual Analog, although they featured convex rubber tips rather than concave plastic ones. Sony also removed the third analog (flightstick) mode and added two new buttons, L3 and R3, under the thumbsticks, which could be used by pressing down on the sticks.

In 1999, Sony's Ape Escape became the first major video game to require the use of two analog sticks.

In the console generations that followed, many video game console controllers have included two analog sticks, with the exception of the Dreamcast and Nintendo's non-classic Wiicontrollers. Other exceptions to this dual-stick rule are Sony's PlayStation Portable and Nintendo's 3DS handheld game consoles, which both feature only a single small flat analog stick. However, Sony's Next Generation Portable has been confirmed to have a dual analog stick configuration.

 

 

 

So what do you know, Sony did dual analog before Nintendo even did single analog! O_o

3DS is also clearly copying PSP with the analog nub.

Learn something new everyday!

Wrong, just because you learned it today doesn't make it new.

This news is actually quite old. 1982 in fact.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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Acevil said:

Yet I bet it still hasn't reached 100 million in revenue

Likely getting close to that number.

About 25 million conversions on iOS at $0.99 between Rio, Seasons and Original.  ~45 million on Android which are all monetized via ads, and likely around $15m USD (and growing very rapidly... Probably $0.10/mo per install). Likely 2-3 million sold of the HD version on iPad at $2.99.

So probably in the $45m area and growing. Should hit $100m this year, not including the money they are taking from toys (they sold 2m toys by the end of February).



Back from the dead, I'm afraid.

mrstickball said:
Acevil said:

Yet I bet it still hasn't reached 100 million in revenue

Likely getting close to that number.

About 25 million conversions on iOS at $0.99 between Rio, Seasons and Original.  ~45 million on Android which are all monetized via ads, and likely around $15m USD (and growing very rapidly... Probably $0.10/mo per install). Likely 2-3 million sold of the HD version on iPad at $2.99.

So probably in the $45m area and growing. Should hit $100m this year, not including the money they are taking from toys (they sold 2m toys by the end of February).

Not going to lie, even I want one of the toys! The red bird! :P



 

I haven't played this game, but I don't see why lots of gamers are upset about it either. I mean popcaps games have sold similar numbers (see bejeweled for example) and no-one got annoyed about that. Hell they even went on to make Peggle and Plants VS Zombies, games that are not only enjoyed by casuals but by hardcore gamers alike.

These developers are just in a different segment of the market. There's plenty of room for both. Just like theres free television, pay TV, the cinema etc. Different segments that can eventually find a balance. This wont mean the end of high-end gaming because these games and numbers aren't new.



Euphoria14 said:
Carl2291 said:
Mad55 said:

I think you ignoring the fact that i said sales it didnt sale a copy of a free download. An add doesnt count for a legitimate sale of that game.

Yes it does. It pretty much comes bundled with the phone and earns Rovio a whole bunch of money, even if it can be downloaded for free.

Angry Birds counts for the iOS/Android/Whatever just as much as Wii Sports counts for the Wii.

hatersgonnahate.gif

This kind of arguing is going to keep going on even though people will continue to ignore the truths.

 

"Mobile gaming is not a true gaming experience"

With better graphics than the DS version as well as superior touch controls. 

 

"Free apps don't count as sales"

Looks at Amazon.com PURCHASE history.

 

 

Haters gonna hate, as you said.

Lol im not a hater i never said the game sucked. Or that it didnt deserve the legitimate sales that it got. And you guys d#$k ride the game harder than i supposedly hate on it.



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Mad55 said:
Euphoria14 said:
Carl2291 said:
Mad55 said:

I think you ignoring the fact that i said sales it didnt sale a copy of a free download. An add doesnt count for a legitimate sale of that game.

Yes it does. It pretty much comes bundled with the phone and earns Rovio a whole bunch of money, even if it can be downloaded for free.

Angry Birds counts for the iOS/Android/Whatever just as much as Wii Sports counts for the Wii.

hatersgonnahate.gif

This kind of arguing is going to keep going on even though people will continue to ignore the truths.

 

"Mobile gaming is not a true gaming experience"

With better graphics than the DS version as well as superior touch controls. 

 

"Free apps don't count as sales"

Looks at Amazon.com PURCHASE history.

 

 

Haters gonna hate, as you said.

Lol im not a hater i never said the game sucked. Or that it didnt deserve the legitimate sales that it got. And you guys d#$k ride the game harder than i supposedly hate on it.

I don't really play Angry Birds.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Euphoria14 said:
Mad55 said:
Euphoria14 said:
Carl2291 said:
Mad55 said:

I think you ignoring the fact that i said sales it didnt sale a copy of a free download. An add doesnt count for a legitimate sale of that game.

Yes it does. It pretty much comes bundled with the phone and earns Rovio a whole bunch of money, even if it can be downloaded for free.

Angry Birds counts for the iOS/Android/Whatever just as much as Wii Sports counts for the Wii.

hatersgonnahate.gif

This kind of arguing is going to keep going on even though people will continue to ignore the truths.

 

"Mobile gaming is not a true gaming experience"

With better graphics than the DS version as well as superior touch controls. 

 

"Free apps don't count as sales"

Looks at Amazon.com PURCHASE history.

 

 

Haters gonna hate, as you said.

Lol im not a hater i never said the game sucked. Or that it didnt deserve the legitimate sales that it got. And you guys d#$k ride the game harder than i supposedly hate on it.

I don't really play Angry Birds.


Your point being?



Mad55 said:
Euphoria14 said:
Mad55 said:
Euphoria14 said:
Carl2291 said:
Mad55 said:

I think you ignoring the fact that i said sales it didnt sale a copy of a free download. An add doesnt count for a legitimate sale of that game.

Yes it does. It pretty much comes bundled with the phone and earns Rovio a whole bunch of money, even if it can be downloaded for free.

Angry Birds counts for the iOS/Android/Whatever just as much as Wii Sports counts for the Wii.

hatersgonnahate.gif

This kind of arguing is going to keep going on even though people will continue to ignore the truths.

 

"Mobile gaming is not a true gaming experience"

With better graphics than the DS version as well as superior touch controls. 

 

"Free apps don't count as sales"

Looks at Amazon.com PURCHASE history.

 

 

Haters gonna hate, as you said.

Lol im not a hater i never said the game sucked. Or that it didnt deserve the legitimate sales that it got. And you guys d#$k ride the game harder than i supposedly hate on it.

I don't really play Angry Birds.


Your point being?

You claim I dick ride the game, which I don't. I was only in here telling you that even though it is downloaded for free it still legitimately counts towards the games install base, just like it does with WiiSports and WiiSports Resort.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Euphoria14 said:
Mad55 said:
Euphoria14 said:
Mad55 said:
Euphoria14 said:
Carl2291 said:
Mad55 said:

I think you ignoring the fact that i said sales it didnt sale a copy of a free download. An add doesnt count for a legitimate sale of that game.

Yes it does. It pretty much comes bundled with the phone and earns Rovio a whole bunch of money, even if it can be downloaded for free.

Angry Birds counts for the iOS/Android/Whatever just as much as Wii Sports counts for the Wii.

hatersgonnahate.gif

This kind of arguing is going to keep going on even though people will continue to ignore the truths.

 

"Mobile gaming is not a true gaming experience"

With better graphics than the DS version as well as superior touch controls. 

 

"Free apps don't count as sales"

Looks at Amazon.com PURCHASE history.

 

 

Haters gonna hate, as you said.

Lol im not a hater i never said the game sucked. Or that it didnt deserve the legitimate sales that it got. And you guys d#$k ride the game harder than i supposedly hate on it.

I don't really play Angry Birds.


Your point being?

You claim I dick ride the game, which I don't. I was only in here telling you that even though it is downloaded for free it still legitimately counts towards the games install base, just like it does with WiiSports and WiiSports Resort.

Yez and you called me a hater with no proof of such which makes you seem like a rider, which your obviously not but i was obviously not hating. sigh wait wait we cool.



Mad55 said:
Euphoria14 said:

You claim I dick ride the game, which I don't. I was only in here telling you that even though it is downloaded for free it still legitimately counts towards the games install base, just like it does with WiiSports and WiiSports Resort.

Yez and you called me a hater with no proof of such which makes you seem like a rider, which your obviously not but i was obviously not hating. sigh wait wait we cool.

Of course we cool.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!