| Beuli2 said: Except that the market still doesn't care about 3D. |
Maybe so, but it cares about it a hell of a lot more than it did when the Virtual Boy was released.
| Beuli2 said: Except that the market still doesn't care about 3D. |
Maybe so, but it cares about it a hell of a lot more than it did when the Virtual Boy was released.
Come to think of it, that picture is showing the GBA and Gamecube connecitivity , so Cafe is actually still a "Gamecube 1.5" like the Wii ?
jk
but seriousness, i remember buying two other gameboys just to play Final Fantasy Crystal Cronicles coop , (though we didn't play it much, it demanded lots of time)
well interconnectivity is key and a great selling point for any device.
thekitchensink said:
|
I think its more like people dont care about a console(handheld or otherwise) that has no must have games. :P
I am a nintendo fan, not a nintendo fanboy
power glove wasnt nintendo.. it was mattel...


| Galaki said: So, Nintendo's problem is that they are more than a decade early for their first tries. |
^ like! @lastgengamer, who's your avatar? @OP, I've avoided project cafe rumours so I can't comment on your post but I'd be happy if you're right. What's that glove above the wiimote? Gimme a name I can google.
3DS: tolu619
Wii U: FoyehBoys
Vita, PS3 and PS4: FoyehBoys
XBoxOne: Tolu619
Switch: Tolu619
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tolu619 said:
|
That would be the one and only Richter Belmont, of the Belmont clan, made popular by the Castlevania series.
Also that glove, would be the famous Power Glove made by Mattel for use on the NES.
| Play4Fun said:
Nintendo always seems to be experimenting and testing out things not only in their research building(s) but also on the market, hence all the add-ons. In the GC days, Nintendo, I feel, failed at online but it didn't really matter in that generation anyways. In the Wii days, Nintendo didn't fail at online. Wii's online system was never meant to rival Sony's or MS'. It was bare bones and seemed more like experimenting to me. It is what is was mostly meant to be. It seemed to me like Nintendo was partly using Wii's online to test certain things. I think with Cafe, we will see Nintendo take a big step towards social gaming. Cafe will be a social console and the controller screen will be a big part of that I bet. It won't just be a PS-NetWork/XBox Live rip-off. It will be different. It will have that...*Eyes shine and he waves his right hand in a semi-circular motion in the air*...Nintendo Magic. 3DS to Cafe connectivity will also play a big part in this. So, do you agree? Or do you think I need to get off the hype train and stop dreaming? |
The Game and Watch was actually fairly successful given the size of the overall market at the time ...
The Powerglove was a Mattel product ...
The Virtual Boy couldn't be considered an attempt to make a portable system, and it was more focused on primitive virtual reality system than 3D effects ...
It's all about timing. That perfect moment when technology, price, and the market are in alignment.
Which is why who's first doesn't matter. What matters is getting it right first. That's the dividing line between invention and innovation.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.
Its less about technology, and more about understanding their customers, and the market, the market wants less complex games tha can be played easily, they want fun, they want a handheld they dn;t have to recharge every few hours, they don;t wantheadaches or high prices