epicberserk said:
ps4 is going to cost way less because if they stick to the cell which is familar with dev now and will be cheaper then the ps3 at launch and they could at least get 3 or 4 x the processing power |
It doesn't work that way, though. Much of the increase in dev costs springs from the "need" to hire more folks to do art assets, since you "need" to use up all that extra horsepower to keep up with the Jonses, right? Having too much power under the hood can, in some ways, be detrimental to the bottom line, because it increases the amount of work you need to do to complete a game.
I'm wondering if we're near the upper limit of what's financially feasible for videogames, in terms of horsepower. The PC eclipsed the HD consoles in terms of technical ability years ago, as it always has, and yet this is the first generation where I can't think of any game that really pushes the PC's envelope far above and beyond what can be done on a home console. The tech is there, but I have to imagine that economics are the new bottleneck. If that's the case, is there much point in chucking too much power into your console?








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