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Forums - Gaming - The Elder Scrolls Skyrim VS Oblivion - Visual Evolution of Character Models

Chroniczaaa said:
rocketpig said:
Chroniczaaa said:

As long as it isn't more fucking dumbed down like oblivion was to morrowind, Fast travel and magic compass and quests that don't require reading period YAY! FTW@!@POIMCDANAF:O*Wtf ragequits*

Fast travel was a god-send. I like difficult games but I don't like having to spend half an hour traversing terrain I've covered six times already.


It pretty much killed the exploration of the game to me, there was no incentive period to go out like a real adventurer and find places, nope click of a button and now i'm in that area, walk 2 feet, look i found new ruins in 2 seconds YAY. Graphics look very nice though, girls will still probably look like shit is that 1 picture was anything to go by.

A good compromise would be limited fast travel. Have 4-6 points on the map where you can jump from place to place, like train terminals. That way you'd still be able to explore but you wouldn't have to jack a horse every few minutes (I was a master horse thief by the third hour of Oblivion).




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CGI-Quality said:
Chroniczaaa said:
rocketpig said:
Chroniczaaa said:

As long as it isn't more fucking dumbed down like oblivion was to morrowind, Fast travel and magic compass and quests that don't require reading period YAY! FTW@!@POIMCDANAF:O*Wtf ragequits*

Fast travel was a god-send. I like difficult games but I don't like having to spend half an hour traversing terrain I've covered six times already.


It pretty much killed the exploration of the game to me, there was no incentive period to go out like a real adventurer and find places, nope click of a button and now i'm in that area, walk 2 feet, look i found new ruins in 2 seconds YAY. Graphics look very nice though, girls will still probably look like shit is that 1 picture was anything to go by.

I have to agree with Rocket. I would have hated to travel across sections of Oblivion 3, 4, 5, 10 times when I've already been there. Fast travel was definitely a gem!

Of course people would hate that *in oblivion* besides kvatch and the occasational oblivion gate, the envirements were plain stale and lacked diversity.



"Defeating a sandwich, only makes it tastier." - Virginia

rocketpig said:
Chroniczaaa said:
rocketpig said:
Chroniczaaa said:

As long as it isn't more fucking dumbed down like oblivion was to morrowind, Fast travel and magic compass and quests that don't require reading period YAY! FTW@!@POIMCDANAF:O*Wtf ragequits*

Fast travel was a god-send. I like difficult games but I don't like having to spend half an hour traversing terrain I've covered six times already.


It pretty much killed the exploration of the game to me, there was no incentive period to go out like a real adventurer and find places, nope click of a button and now i'm in that area, walk 2 feet, look i found new ruins in 2 seconds YAY. Graphics look very nice though, girls will still probably look like shit is that 1 picture was anything to go by.

A good compromise would be limited fast travel. Have 4-6 points on the map where you can jump from place to place, like train terminals. That way you'd still be able to explore but you wouldn't have to jack a horse every few minutes (I was a master horse thief by the third hour of Oblivion).

That could work well, only being able to fast travel to main cities.



"Defeating a sandwich, only makes it tastier." - Virginia

CGI-Quality said:
Chroniczaaa said:
CGI-Quality said:

I have to agree with Rocket. I would have hated to travel across sections of Oblivion 3, 4, 5, 10 times when I've already been there. Fast travel was definitely a gem!

Of course people would hate that *in oblivion* besides kvatch and the occasational oblivion gate, the envirements were plain stale and lacked diversity.

I wasn't a huge fan of Morrowind. That played a major role.

Well whether you played it through or not it was amazing, besides the escort quest where the girl was stupid as fuck and bugged, that quest still hunts me.



"Defeating a sandwich, only makes it tastier." - Virginia

I had no problem with fast travel..Don't like it then don't use it ^^'..   I think I was 50 hours in before I used it =p.

Anyway did they created their engine on their own?  Or did they got some help from the ID guys? (Considering they belong to Zenimax?).

A huge difference and so far I like it ^^'..



 

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Lostplanet22 said:

I had no problem with fast travel..Don't like it then don't use it ^^'..   I think I was 50 hours in before I used it =p.

Anyway did they created their engine on their own?  Or did they got some help from the ID guys? (Considering they belong to Zenimax?).

A huge difference and so far I like it ^^'..

As far as I know, Bethesda builds all their own engines.




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Looks like a totally different generation



                            

I think this is my second most anticipated game. Right after Uncharted 3.



rocketpig said:
Chroniczaaa said:

As long as it isn't more fucking dumbed down like oblivion was to morrowind, Fast travel and magic compass and quests that don't require reading period YAY! FTW@!@POIMCDANAF:O*Wtf ragequits*

Fast travel was a god-send. I like difficult games but I don't like having to spend half an hour traversing terrain I've covered six times already.

I think there's a middle ground. Fast travel should only be possible between cities.

But then even that is too much when every city is open at the beginning of the game. That's the main problem I had with Oblivion - it was too open. You emerge from the sewers ready to raid any dungeon, visit any city, join any organisation. There's no sense of mystery or exploration, which was made even worse by the lack of fast travel.

Come to think of it, without Touch of Rage and the massive civil wars which ensued, and the Adoring Fan running off mountains, and the Dark Brotherhood, Oblivion would have been pretty dull. In retrospect, most of the enjoyment I got from the game stemmed from the fact that it was absolute crap.

Hopefully, Skyrim will be different in that regard.



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Looks amazing but will it play accordingly? That's what I worry about after Fallout 3 and New Vegas.