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Forums - Gaming - How big will the graphics jump from PS360 to PS4/720 be?

 think that the average game will look around this good. Bear in mind that the video is a bit blurry, but you can still see how good this looks. It is a modded Crysis map. Make sure you watch it in HD. IMO, this looks ridiculously good. Before I saw this, I didnt think that the next gen could be much better. But now my opinion has changed.





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Slimebeast said:
freebs2 said:
Slimebeast said:
StokedUp said:

i think there will only be a slight graphics change, what i think they will be able to do more of with the next Gen is have more action going on in the screen without any framerate drop, games where you have hundreds of people on screen having an epic battle will be easily done with great graphics and no performance drop.




What do you think of this though? Would you call that only "a slight graphics change"? Because it's guaranteed that the graphics of PS4 and 720 will look like that.

Yes, imo it is. You can see the difference but it's more like ps2 to Wii difference, slighty better complexity and better lightining not ps2 to ps3 difference...it doesn't look so much different from what Sony told Ps3 would look like in 2005.

But that's the point. Your pre-rendered Killzone trailer looks at least one generation better than Killzone 2/3 did in reality.

The Samaritan demo on the other hand is rendered in real time and shows the level of graphics of a typical UE3 multiplatform game in next gen.

the thing is. KZ2 did manage to look like that (mostly)

and games like GOW3, UC2, and KZ3 have surpassed it



osamanobama said:
Slimebeast said:
freebs2 said:
Slimebeast said:
StokedUp said:

i think there will only be a slight graphics change, what i think they will be able to do more of with the next Gen is have more action going on in the screen without any framerate drop, games where you have hundreds of people on screen having an epic battle will be easily done with great graphics and no performance drop.




What do you think of this though? Would you call that only "a slight graphics change"? Because it's guaranteed that the graphics of PS4 and 720 will look like that.

Yes, imo it is. You can see the difference but it's more like ps2 to Wii difference, slighty better complexity and better lightining not ps2 to ps3 difference...it doesn't look so much different from what Sony told Ps3 would look like in 2005.

But that's the point. Your pre-rendered Killzone trailer looks at least one generation better than Killzone 2/3 did in reality.

The Samaritan demo on the other hand is rendered in real time and shows the level of graphics of a typical UE3 multiplatform game in next gen.

the thing is. KZ2 did manage to look like that (mostly)

and games like GOW3, UC2, and KZ3 have surpassed it

Huh? Are you saying that GOW 3, UC2, and KZ3 look better than the Samaritan demo? Wow. Something must be seriously wrong with your eyes. Also, have you seen my post right above this? If you tell me that that doesn't look much better than current console games than I you have no hope. 





20happyballs said:
osamanobama said:
Slimebeast said:
freebs2 said:
Slimebeast said:
StokedUp said:

i think there will only be a slight graphics change, what i think they will be able to do more of with the next Gen is have more action going on in the screen without any framerate drop, games where you have hundreds of people on screen having an epic battle will be easily done with great graphics and no performance drop.




What do you think of this though? Would you call that only "a slight graphics change"? Because it's guaranteed that the graphics of PS4 and 720 will look like that.

Yes, imo it is. You can see the difference but it's more like ps2 to Wii difference, slighty better complexity and better lightining not ps2 to ps3 difference...it doesn't look so much different from what Sony told Ps3 would look like in 2005.

But that's the point. Your pre-rendered Killzone trailer looks at least one generation better than Killzone 2/3 did in reality.

The Samaritan demo on the other hand is rendered in real time and shows the level of graphics of a typical UE3 multiplatform game in next gen.

the thing is. KZ2 did manage to look like that (mostly)

and games like GOW3, UC2, and KZ3 have surpassed it

Huh? Are you saying that GOW 3, UC2, and KZ3 look better than the Samaritan demo? Wow. Something must be seriously wrong with your eyes. Also, have you seen my post right above this? If you tell me that that doesn't look much better than current console games than I you have no hope. 

i was saying the e3 KZ footage did turn out how the fianl version of Killzone 2 looked like. and the other games i mentioned passed it up.

the tech demo for Unreal engine, far surpasses any thing this gen



Seriously, consoles today are quite behind in the graphics race. It will be another huge jump, There are plenty of things  to improve. 



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
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Not big enough to blow us away.



NJ5 said:

What about development costs... will many developers be able to afford using all the capabilities of the new consoles?


This is the issue, more so than diminishing returns of graphical improvements as photo-realism is approached.

Developing the assets for such powerful systems gets more and more expensive in a graphical arms race. Even with added efficiencies of improved development software and render assisting hardware, the development budget (on average) increases more and more each generation. SNES games were about $200K per game, N64 $2M, GameCube $5M, and now PS3 games are hitting $20M quite often.

This leads developers down and endless path of sequels and metrics washing (making games appeal to the Lowest Common Denominator to sell more copies). This leaves players with watered down games that look pretty, but don't have much depth, creativity, or intrinsically rewarding challenges.

I think the focus has to turn to lowering development costs at some point, before the industry crashes due to stagnation out of risk mitigation.



I think it will be a rather large jump.

If you look at the difference with current tech - Xbox 360 is DX9, and current DX11 looks way more realistic, and the nextbox should at least be the yet unannounced DX12.

And for new upgraded TV hardware -  maybe something like a 4K monitor, and perhaps a yet to be developed 3D system.

The next Avatar will be shot in 48 frames per second, twice the 24FPS that has been standard for many years.  I predict half the population or so will see a nice improvement in quality/feel. I think more people will so greater interest in higher frame rates.

I could also see support for multiple monitors - like a front and two on the side or the 'wall of information' type experience you get in the Microsoft Store, or the Corning video.

I also think we will see a jump in kinect resolution and reduced lag. It would be able to reach sign langague and could thus act as a tutor for a whole new genre for the consoles.

I like what we have today, and I think the next gen for Sony/MS will have a super, almost creepy upgrade in virtual reality.  (but not quite a Star Trek “Holodeck” yet.)

 



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

Wont be much of a difference, except for the Wii2. We are stuck at 1080p for a while



                                  Gaming Away Life Since 1985


glimmer_of_hope said:

Wont be much of a difference, except for the Wii2. We are stuck at 1080p for a while


I wonder where this idea that resolution is everything as far as graphic quality is concerned came from... because it isn't, sure it does help but we dont need to advance past it yet, because atleast as far as consoles are concerned we largely haven't got there especially at a steady 60FPS. Not saying we shouldn't look to higher resolutions but atleast conquer 1920X1080 first yes?

 

But as I say there are other far more important and significant areas to improve upon to improve the graphical capabilities.