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Forums - Sony - Rumor : Sony to acquire Quantic Dreams

ShinmenTakezo said:
starcraft said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.


I think that is naive.  Microsoft is clearly too dominearing in directing it's devs, but working for Sony is nothing like being an independent dev.  Sony only acquires you to fill a perceived current or future gap in their line-up, and that is the position you're then expected to occupy.


Wrong! If that were the case, why are release dates on sony games constantly changing? If what you're implying is true, when 1 game changes release dates, all the games slated to come after would be pushed back also. If that were the case we would have had LBP2 during the holiday season, GT5 would have been out years ago, Twisted metal would be out, we would be playing Last Gaurdian. Sony obviosly doesn't put much pressure on their developers to get games out in a certain time frame. Until you work for sony you have no ground to stand on with that comment. When's the last time you heard a dev complain about sony's treatment of them? You know what devs say about sony, in general they say they are great. Even when the dev is leaving. Unless you're a jackass named Cliffy B (a wholey owned subsidiary of MS). That doesn't make sony the best. They just know how to treat the people that make their hardware viable.

As a simple point of fact, I am correct.  Ultimately it is all relative.

Why would one game's release date shift automatically alter the timing of others?  As long as Sony secures a range of content by purchasing studios with generally specific focuses.  GT5 is the biggest game Sony has, period.  They need a certain feature-set and a certain level of quality and would wait for it.  Whilst I disagree with the level of pressure you imply Sony puts on devs, their applying ANY pressure makes my point entirely correct.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

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CGI-Quality said:
starcraft said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.


I think that is naive.  Microsoft is clearly too dominearing in directing it's devs, but working for Sony is nothing like being an independent dev.  Sony only acquires you to fill a perceived current or future gap in their line-up, and that is the position you're then expected to occupy.

It isn't naive, because it doesn't mean what you thought.

First, I don't know (and neither do you) what stipulations are put on acquired devs. I do think they acquire any team that seems diverse enough and gets along well enough with the PlayStation family to help differentiate their brand.

Second, when working with Sony, there's definitely a freedom to create whatever it is you wish to create. That's actually a far cry from "working with Sony is the same as being independent", which isn't what I said.

You directly corrolated the situation under Sony as being identical to "Rainbird's" 'free' situation as an independent.

If by "a" freedom you mean 'some' freedom and also 'less freedom' by definition than any independent developer, then I agree with you.  If you truly believe what you clearly stated, that there is no differences (or even no substantial differences) between the freedom of independent developers and the freedom of Sony first parties then that, clearly, is naive.

Sony is ultimately a business (sometimes quite a ruthless one) and firms are purchased as part of a business plan.  The diversity you speak of is across the entire stable of Sony titles, with each acquired dev required, at least to some extent, to fit the game plan.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

Buying Quantic Dream makes actually more sense for Sony then buying any other 3rd party company avaliable.

Sony owns the IP to their Exclusive games anyway. If Sony decides to make a new Heavenly sword now, they don't neccesarily need Ninja Theory for example.

but Quantic dreams is different. they are the guys who made "Heavy Rain" but they don't go on making Heavy Rain 2 and 3 they make a different game, a new IP, but they will known for Heavy Rain.

And if they get hired by another company and make a new game, they are still the "guys who made Heavy Rain"

Their name is worth more then the name of the IP in my opinion.

 

 



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

If this is true, it isn't a mystery why they would go with Sony. As bad of a rep as Sony has they do treat their companies well and provide quality control. This will also help them increase budgets for their titles. Heavy Rain 2 anyone? Microsoft needs to learn something from this, true or not.



CGI-Quality said:

I do think Rainbird makes good points about what Quantic can offer another company/brand, but if it's Sony he's sees as a better gamble, I see no issue with Sony going for it.

Finally someone gets my point!

To be honest, I don't give a crap about who QD develops games for, all I care about is that they get the tools to create the best possible games they can. They could make games for the DS for all I care, so long as they feel that it's the most suited platform for their games, and that's what I want to preserve.



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more ps3 exclusives the better. i cant wait to see cages next title



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Rainbird said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.

They're not free, they're locked to Sony, and no matter how much freedom they have within Sony, they are still forever locked to them. What if they want to create something new and exciting for another platform next generation?

Then they WILL create something new and exciting for Sony's platform next generation.



ChristianTheAtheist said:
Rainbird said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.

They're not free, they're locked to Sony, and no matter how much freedom they have within Sony, they are still forever locked to them. What if they want to create something new and exciting for another platform next generation?

Then they WILL create something new and exciting for Sony's platform next generation.

But they would do it because they had to. Basically, QD should have the creative freedom to choose whatever platform they want to develop for, as I believe that next generation will see very different consoles, where the big three try to differentiate themselves through interface rather than power. As QD have shown that they like to work with new interfaces and ways of interacting with a game, locking them down to Sony's platforms for all eternity is a bad idea in my opinion.

There's been a big discussion about it in the thread already if you want more details...



ChristianTheAtheist said:
Rainbird said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.

They're not free, they're locked to Sony, and no matter how much freedom they have within Sony, they are still forever locked to them. What if they want to create something new and exciting for another platform next generation?

Then they WILL create something new and exciting for Sony's platform next generation.


Quantic could make a Heavy Rain 2 this gen. Sony isn't dropping the PS3 for a PS4 anytime soon.



Rainbird said:
ChristianTheAtheist said:
Rainbird said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.

They're not free, they're locked to Sony, and no matter how much freedom they have within Sony, they are still forever locked to them. What if they want to create something new and exciting for another platform next generation?

Then they WILL create something new and exciting for Sony's platform next generation.

But they would do it because they had to. Basically, QD should have the creative freedom to choose whatever platform they want to develop for, as I believe that next generation will see very different consoles, where the big three try to differentiate themselves through interface rather than power. As QD have shown that they like to work with new interfaces and ways of interacting with a game, locking them down to Sony's platforms for all eternity is a bad idea in my opinion.

There's been a big discussion about it in the thread already if you want more details...

I think next gen Sony is going to do what they are doing for the NGP, listening to their developers for what they want in the HW.  Plus, I doubt next gen will be much different from this gen.  All 3 will have their own motion controls from the start.  This probably means an improved PS Eye that may be able to pull off what the Kinect does, only better.  Not sure if they will go for new Moves or just have the same ones from this gen work for it.  Either way, I'm sure Sony will have them covered on whatever type of game they will want to make.  At least, not any less than MS or Nintendo would have them covered.