The problem is the people who call themselfs hardcore. Their idea what a game is supposed to be is the only thing it should be.
The problem is the people who call themselfs hardcore. Their idea what a game is supposed to be is the only thing it should be.
DrYon said:
Yes, they are anti-Nintendo. They not only have, apparently, no reasons, resources or different business practices not not support Nintendo, they also bash, in an unfriendly way, and create false conceptions about Nintendo products. If I should follow your logic, then I should consider Valve and Blizzard as anti-Nintendo because they have completely different business practices and don't support Nintendo at all, but I don't. Why? Because they don't bash it or don't give questionable reasons for not support Nintendo like, for example, Epic, who said 3DS can't run Unreal Engine 3. Or Infinity Ward who said COD4 couldn't be done on Wii for, year later, Treyarch, a way lesser competent developer, be able to do it. It's fine for them if they don't want to develop for Nintendo, after all they are free, but don't act like it's because "they can't do" and when in reality they don't want to do it. No, it's a misunderstanding from you to believe I was treating this case as it was only involving Nintendo. It happen with everyone, but I wanted to talk specifically about Nintendo. And yes, public bashing and false conception of platforms it's definetively something negative. |
Right. Just as i said, the difference between Valve and Blizzard and Bethesda and Epic is that the latter two have gone out of their way to make their disdain quite apparent (which isn't to say Valve or Blizzard have any disdain in the first place, but they also don't develop for Nintendo systems)

Monster Hunter: pissing me off since 2010.
I'd say Play4Fun hit the nail on the head.
Most of the outwardly anti-N developers started out or really hit their stride as PC or PC style developers. The other consoles cater very well to PC ports there for opening the doors for these companies to leave the relative obscurity of PC software developers and into the glitz and glamor of the major console developers. Along comes Wii, which proceeds to mop the floor in sales, but has nothing these former pc developers can use to get in on the party.
On a business level, it makes total sense for these companies to not support Nintendo, because it is not as easy as the other consoles, and carries much more risk.
As to why some developers choose to publicly bash any console, that's just douchbaggery and totally unnecessary.
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Mr Khan said:
Right. Just as i said, the difference between Valve and Blizzard and Bethesda and Epic is that the latter two have gone out of their way to make their disdain quite apparent (which isn't to say Valve or Blizzard have any disdain in the first place, but they also don't develop for Nintendo systems) |
Not entirely true, they outsourced Starcraft for Starcraft 64 and Gamecube was supposedly their lead platform for Starcraft Ghost until it was canned for good, so I'd say Blizzard probably likes Nintendo.
Also since we could find all these direct statements from developers and publishers that go out of their way to bash Nintendo and it's systems, where are the statements for 360 and PS3? They largely don't happen and no where near the levels of Nintendo bashing in the gaming media by developers.
As for who is actually against Nintendo I think you have a few wrong, EA as a whole seems to be at odds, especially teams like the Madden team, but the Tiger Woods developers, they do everything in their power to make Tiger Woods on Wii the best version, still doesn't stop trash reviewers rating it lower than the PS3 and 360 versions but that can't be helped.
Infinity Ward might have had issues in the past, but basically that team is gutted, and with Activision being of the Wiis biggest supporters, I believe that tune will change in the coming years.
I find it pretty obvious why Epic voices against Nintendo, they have a legit stake in the other guys, they're also one developer I could care less if they decided to never support a Nintendo console, the games they make are best on PC with the modder community there to take their games from rather basic to actually being fun, basically they've never done anything that really impressed me, their dedicated fans however have. Just a side note, the only people that seem to make the Unreal Engine look halfway decent is Epic themselves and Rocksteady, which is why I see an unreal engine stamp on the back of a game and usually dread seeing how bad it will look ~_~
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epicberserk said:
well mistwalker is microsoft 2nd party microsoft funded the studio and i believe they can develop for the ds and wii as u see in the lost story but cant for a sony platform |
Actually they're independant. They can make a game for Sony, they just don't want to, due to prior bad blood (though that's been taken care of).
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!
Monteblanco said:
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yes independent studio but second party microsoft funded the studio for sakugachi and formed mistwalker and feel plus
http://en.wikipedia.org/wiki/Mistwalker
It boils down to envy/jealousy. Nintendo is the definitive game developer. Even most non Nintendo fans admit this. Most game companies can't touch them in quality, at least not these days, so naturally they feel anger towards them. Blizzard, Infinity Ward, Bethesda, and Capcom are close, but even much of their stuff is either seeing decline, or they cannot churn out nearly as many games as Nintendo can.
Of course, some of it is merely a matter of devs being graphic whores and Wii is not a graphic centric machine, so it's not necessarilly anti- Nintendo as much as pro horsepower in some case.
To be fair, Nintendo still hasn't released one system with true custome shaders(truly flexible programmable pipelines.) Even the stuff in 3DS is only for vertex shaders which would mostly be used for drawing frames, so I don't blame a lot of western PC centric devs hating on Nintendo systems in the recent years where tech has gone beyond that. I'm sure epic could easily make unreal 3 mobile work with the 3DS, they just don't feel like it without the flexible pipelines since it'd require more work tunning the stuff to convert to similar functions instead of plug and play. On the other side of the fence though, I give props to Capcom on MT Framework Mobile or MT Framework in general, at least they are not being cocky bitches about it.

epicberserk said:
yes independent studio but second party microsoft funded the studio for sakugachi and formed mistwalker and feel plus |
and I thank Microsoft for The Last Story, if it wasn't for MS, there'd be no reformed Mistwalker making that kick ass game =D
