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Forums - Nintendo Discussion - A very simple question for Nintendo fans...

RolStoppable said:

3D doesn't require any changes to the game's design, because it's just an additional visual effect. It's really easy to add 3D to games, unlike motion controls.

Nintendo's philosophy with the DS and Wii was to bring gaming to the masses. Either by removing unnecessary obstacles like overly complex controls or more importantly, by making games that nobody else did care to make anymore. With the 3DS, handheld gaming is made more complicated as pretty much all games will use 3D and thus be built around 3D gameplay. The games that made the DS and Wii highly popular weren't complex 3D titles, but quite the opposite.

Isn't this a contradiction?



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RolStoppable said:
Linkasf said:
RolStoppable said:

Yes, and now it's "slap 3D on everything and be done with it" instead of making games.

I have a very important question to you Rol: What games do you want in the 3DS?

Everything that's possible and makes sense. 2D and 3D platformers, 2D and 3D action-adventures, JRPGs, racing, puzzle, action, adventure, shoot'em ups etc.

Basically a well-rounded combination of the types of games that were made on the DS and PSP. What I fear is that the library will lean too much towards the PSP types.

Ahh I see what you mean. Now i understand why you're complaining. Well I hope that it doesn't lean toward that end because I'm not interested in anything on the Psp (except the Mh series).



Immortal said:
StarBP said:


Correct. I do think they will do a price drop to $200 in 4Q 2011 or 1Q 2012, but overall this system does NOT go against Nintendo's most recent (DS-era and beyond) philosophy. Namely, to create systems that are truly innovative and not just graphical rehashes of the previous system. Of course, they are still following their original philosophy as well, which is to sell good hardware with good software.

However, I believe that Nintendo has a third philosophy that they have been desparately wanting to follow, without much success outside of Japan. That is the social aspect that you mention. You see, in Japan it is a common sight to see someone playing on their DS. For a comparison think America (or UK, or Canada, or whatever country you live in) in 1999, when Pokémon was huge. People brought their Game Boys and Link Cables everywhere. By percentage of the population, Pokémon is bigger in Japan NOW than it was in America THEN, and many people take their DS's everywhere they go. ONLY Nintendo games have cracked 5 million (incidentally, all 5 first-sets of Pokémon games are in that list of 9 games). All but one of them (Super Mario Bros.) is a portable game. Looking past these top 9, similar trends show up, but not as extreme (3/4 of the top 25 are Nintendo-made, and 2/3 are portable).

The entire reason that Pokémon spread so fast was just that: it spread. It was a very good game in and of itself (if it was bad it would have never taken off), but what set it apart was that the game itself served as its own advertising. Satoshi Tajiri, in my opinion the best marketing genius of our generation, produced two versions of the game, both essentially the same. In order to complete the Pokédex and catch 'em all, you had to trade with other players. Many people would take their Game Boys with them places to find people to trade with. This, in addition to Tajiri's secret addition of a 151st Pokémon, caused the series to skyrocket... it was viral marketing at its finest, and it was what caused Nintendo to not scrap the Game Boy series.

It would be nearly 15 years before Nintendo would try something like that again. Enter a fine specimen of gaming excellence called the 3DS. The StreetPass feature of this revolutionary system is Nintendo's latest attempt at viral marketing. In Nintendo's own words, "people really have to see [the 3DS] to believe it". Packaged with the system are two games: "StreetPass Quest" and "StreetPass Puzzle". StreetPass Quest is a turn-based combat game in which you have to recruit Miis from people you have passed to rescue a king. By completing levels, you can collect and win hats for your Miis. In StreetPass Puzzle, every time you pass somebody, you receive a piece of a Nintendo-themed puzzle. Complete the puzzle and you can look at 3D models of the characters in the puzzle. Hmmm... collections, checklist, social interaction with your portable game system required to complete the list, turn-based RPG... sound familiar? In my opinion the 3DS will become a huge sensation before the end of 2011. It just needs to sell some more before it can sell a LOT more.

Oh, and the 3DS probably won't be the only thing that becomes huge... surely the games will do well due to better presence... people who have the 3DS in their pockets may actually take it OUT of their pocket and INTO their hands... and not just in Japan, where such activity is already common. The games that will do especially well are those which take the most advantage of such interactions. In conclusion, I would not be surprised at all if a pair of nearly identical games released around 2013 for the 3DS becomes the first non-bundle game to surpass 15 million sales in North America. Note that non-bundle refers only to games which have never been bundled with any system or key accessory which sells for $10 or more by itself (note that the top 8 are all bundle games by that definition... the current top non-bundle game in America is Pokémon Red/Blue, with 11.44m sales).

Mind you, as much as I love Satoshi Tajiri (for all the two games he really made, I rank him ahead of Miyamoto, :P), referring to your third paragraph, Miyamoto was the one who came up with the idea of two separate versions and I'm pretty sure it was someone else from Game Freak who stuffed Mew into Pokemon RG at the last moment.

Disregarding that detail, though, your argument is actually quite convincing. I hope you're right, :D.


OK, yeah, it was Shigeki Morimoto who added Mew in (with the approval of everyone, including Tajiri). Also, yeah it was Miyamoto who decided to make several versions. I thought I remembered reading somewhere that Tajiri wanted seven versions and only had money for two though.



RolStoppable said:

Because stereoscopic 3D is the 3DS's biggest selling point, most developers will opt to make as good use of it as possible.

That's like saying that third parties will take proper advantage of the DS and Wii's unique capabilities.



RolStoppable said:
Khuutra said:
RolStoppable said:

Because stereoscopic 3D is the 3DS's biggest selling point, most developers will opt to make as good use of it as possible.

That's like saying that third parties will take proper advantage of the DS and Wii's unique capabilities.

The difference is that 3D is the easy route which is exactly what third parties pursue. Instead of refining gameplay, they improve the visual effects in order to sell their games.

Even if it is a logical assumption on its surface we do not have any reason to think it will play out that way. Not yet.



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 3D isn't going to make devs just improve visual effects instead of refining gameplay.

 That's like saying a new console coming out with more powerful hardware than the previous one will make devs just improve visual effects instead of refining gameplay.

Not a logical assumption.



Yes.

Nintendo seems more interested in 3D and its application than making games and hardware moving games.




Pixel Art can be fun.

Albion said:
Salnax said:

No. The 3DS, like the DS before it, uses its handheld nature to do something impossible on a console, in this case affordable 3D. The high price is a bummer, but is no higher than the PSP's was at launch, even without adjusting for inflation.

Smartess thing iv read all day


Thanks.



Love and tolerate.

Salnax said:
Albion said:
Salnax said:

No. The 3DS, like the DS before it, uses its handheld nature to do something impossible on a console, in this case affordable 3D. The high price is a bummer, but is no higher than the PSP's was at launch, even without adjusting for inflation.

Smartess thing iv read all day


Thanks.


3D movies from netflix anyone?



Albion said:
Salnax said:
Albion said:
Salnax said:

No. The 3DS, like the DS before it, uses its handheld nature to do something impossible on a console, in this case affordable 3D. The high price is a bummer, but is no higher than the PSP's was at launch, even without adjusting for inflation.

Smartess thing iv read all day


Thanks.


3D movies from netflix anyone?


A sound idea. Nintendo should try synchronizing things like Netflix between the Wii and 3DS, so you can start watching a movie on the bus and finish it on your widescreen.



Love and tolerate.