Crysis 2: Proof That Exclusives Are In A Class Of Their Own
Crysis 2 is a great game.
Amidst all the platform controversy and Crytek's bragging, the aforementioned fact remains. While you can find any number of PS3/360/PC comparisons online in the form of screenshot and video compare-and-contrast scenarios, the general consensus is that PS3 owners did not get ripped off this time. Some may notice a very slight increase in sharpness on the 360 version, and a mammoth PC certainly has the edge, but after playing the PS3 version for quite some time, the following is obvious: it's one of the best-looking games out there, and it plays quite well on Sony's machine.
In fact, I dare say Crysis 2 features the best visuals of any shooter on the PS3...any multiplatform shooter, that is. While it's close to Killzone 3, especially in regards to animation, detail and choreography, the overall gameplay presentation in KZ3 is simply a bit sharper and more refined. Now, for the sake of argument, let's assume Crytek isn't just promoting themselves and their game, and their CryEngine really did produce the best looking game possible for the PS3. Of course, that means "best looking multiplatform game possible," as they didn't have the luxury of focusing on only one platform this time around. What does this say about the cream of the crop; i.e., the exclusives?
Essentially, it says what we've been saying all along- that when a developer simply pumps all its knowledge, talent, and resources into one platform without having to make a single solitary sacrifice for the sake of multiplatform, the game simply reaches another level. Crysis 2, Assassin's Creed: Brotherhood, Red Dead Redemption, Battlefield: Bad Company 2; these all look amazing and yet, they just don't have the added coat of polish, that extra glossy sheen we see in God of War III, Gran Turismo 5, Heavy Rain, Killzone 3, Metal Gear Solid 4: Guns of the Patriots, etc. And it's not only the PS3; in my eyes, exclusives are the best on any platform: Gears of War, Halo, and Alan Wake on the 360, Super Mario Galaxy and Zelda on the Wii, etc.
In other words, if Crysis 2 is the best we can do in the world of multiplatform shooters - and it's pretty damn good - and it still falls just a step shy of an exclusive production in terms of visual accomplishment (mind you, we're only talking about the PS3 version), doesn't that prove the superiority of the top exclusives? Doesn't this basically say, "the only way to get that extra 'oomph' is to focus?" Of course, for purposes of money, most designers can't afford to stick with one platform, especially for un-established games, but that's not the point. The point, it seems, is abundantly clear.
P.S. Watch for our Crysis 2 review later tonight.
3/23/2011 10:48:04 AM Ben Dutka
http://www.psxextreme.com/ps3-news/8767.html