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Forums - Sales Discussion - Can Pokemon Black/White have a record 1st week?

My prediction:

Japan: 2.61m Americas: 1.62m EMEAA: 0.76m WW: 4.99m



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CoD, Pokémon, Halo, Mario doing always the best first week and lifetime sales... Do console and portable gaming actually ever evolve?  Oh, just  looked at the lifetime totals and Nintendogs is a quite recent top seller. So no, it neither evolves nor remains the same, it's actually devolving...

PC is ready to disrupt the gaming world again! But this time smartphone gaming will help it doing a pincer movement! The battlefield will be littered with Pokémons' mangled little corpses!   



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A fart without stink is like a sky without stars.
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Here's hoping!

I expect it to be VERY close, it had a whole week in America after all...



 

Here lies the dearly departed Nintendomination Thread.

it will be the biggest multiversion single platform handheld console game first week ever..



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Lafiel said:

it will be the biggest multiversion single platform handheld console game first week ever..

And that's the record we all want to get



 

Here lies the dearly departed Nintendomination Thread.

Pokemon Diamond/Pearl was 3,491k week 1, and Black/White sold 60% better in Japan Week 1

Diamond/Pearl 1,363k Americas, 1,646 Japan, 483k EMEAA, 3,491k Total

Black/White 1,481 Pre-Orders Americas, 2,609 Japan, --- EMEAA, 4,090 Total so far.

Still 1,580 to go.. Probably going to get 580k in EMEAA, but will it get 1 million more sales in Americas?

Probably not, but Black/White should be the second game to date to sell over 5 million week 1.

Not bad.

Will this game get over 20 million sales lifetime? I hope it dethrowns New Super Mario Bros DS. at 25.2 million, but it probably won't.



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Alby_da_Wolf said:

CoD, Pokémon, Halo, Mario doing always the best first week and lifetime sales... Do console and portable gaming actually ever evolve?  Oh, just  looked at the lifetime totals and Nintendogs is a quite recent top seller. So no, it neither evolves nor remains the same, it's actually devolving...

PC is ready to disrupt the gaming world again! But this time smartphone gaming will help it doing a pincer movement! The battlefield will be littered with Pokémons' mangled little corpses!   


I really have to ask when did PC disrupt gaming the first time...



It doesn't have to sell more than Black Ops week one to get a record. The record everyone should be worried about right now is the record for most 1st week sales for an exclusive.  Isn't the record for 1st week sales for a single-console exclusive only 4.5 million?



Games4Fun said:
Alby_da_Wolf said:

CoD, Pokémon, Halo, Mario doing always the best first week and lifetime sales... Do console and portable gaming actually ever evolve?  Oh, just  looked at the lifetime totals and Nintendogs is a quite recent top seller. So no, it neither evolves nor remains the same, it's actually devolving...

PC is ready to disrupt the gaming world again! But this time smartphone gaming will help it doing a pincer movement! The battlefield will be littered with Pokémons' mangled little corpses!   


I really have to ask when did PC disrupt gaming the first time...

During the previous console crises. It also disrupted itself with the first widely successful FPS, Doom, and years after, Quake, that also strongly tied FPS and graphics progress (in this case consoles, not having upgradable GPUs, weren't subject to FPS and graphics upgrades mutual feedback, so they weren't affected, it took MS huge marketing, Halo, and making a console very similar to a PC for FPS to become huge on consoles too, actually creating from nothingness the market segment of console FPS enthusiasts). It disrupted the gaming again in general with online multiplayer, also mass launched by Quake, to the point that often devs have to tack, or at least promise, multiplayer to games born to be SP, it launched MMOGs and I'm surely forgetting something. Oh, yes, flashgames, browser games and social networks-based games, for example. The online avatar craze, it started on PC far before Miis. An embarrassing record, patches, successively copied by consoles, that in the past had games released when they were debugged and reliable enough. Networking also for gaming on portables.

All these things could have just been evolutions, but they often brought disruption, I guess this happened each time they arrived when gaming was stagnating.

Now the gaming world is ripe to be disrupted again, because the biggest publishers let marketing and not gaming elements costs go out of control, bloating cannot continue indefinitely, while indie or generally nimbler companies are thriving without the problems of the fossilized giants, and they do their best on PC, and smartphone gaming is growing too on the most casual front. Not the whole console world is at risk, and Nintendo always avoids bloating like the plague, but the most tired, milked and watered down series and the publishers counting on them could suffer the most. But also the most solid series could eventually meet newer and fresher ones that, without necessarily killing them, replace them at the top, and the more gaming grows, attracting people with tastes not catered for previously, the more the probabilities grow.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!