jarrod said:
I figured they'd move on from IBM specifically (and do a SOC AMD solution), but we had news reports awhile back that IBM was working with them again iirc. I can't ever really see them going with Intel though, if it's not IBM or AMD for the CPU, it'll probably be an ARM chip or something. 3D though is something Nintendo's pushing for internally for years it seems. It might not be implemented right away if the standards aren't where Nintendo wants, but I think Wii 2 will still be designed with 3D display in mind, and then "switch on" when the television technology/adoption is where Nintendo finds it acceptable (ie: glassless). I also think they're going to drop GC disc compatibility because (a) it allows them to use a cheaper optical drive carriage and (b) it allows them to drop the GCN controller/card ports. These are small cost savings, but they're exactly the sort of thing Nintendo does over time (see DS/GBm dropping GB compatibility due to Z80/voltage and DSi/3DS dropping GBA compatibility due to the cart slot). I do think we'll see GameCube on the Wii 2's Virtual Console though (alongside other optical media based platforms like Saturn, Dreamcast and 3DO). |
The perfect example of a 3D system that never had the functionity enabled is the GameCube. It was designed the exact way you say the Wii2 wil be designed.
Also after reading what you said about BC, I'm starting to agree with you. Just one thing
1. Even if the Wii doesn't have GCN compatibility out of the box, hackers will probably still find away around it and hack the Wii2 for GC compatibility, after all, if you can emulate the Wii, you can emulate the GC.
Also, why would they put the unpopular 3DO on VC?