By using this site, you agree to our Privacy Policy and our Terms of Use. Close
jarrod said:
IamAwsome said:

If we do get a showing at E3, it would probably be a FULL unveiling of the console. Nintendo may also hold events around the globe for launch titles and stuff (like they are doing with the 3DS). If the Wii2 does launch in 2012, it may lack launch games, because most Nintendo teams are busy with the Wii and 3DS.

If the Wii gets fully revealed in 2012, your release plan seems pretty accurate.

 

On the topic of the console itself, I don't expect the Wii2 to be a Wii 1.5. Nintendo may go with IBM/ATI again, but somthing tells me they willwork with Intel, or Toshiba to make a Wii2 specific engine that is about twice as powerful as the PS3, or more, and has shaders, and all that stuff.Nintendo has said that it will be HD, but 3D may not be in it. Unless 3D TVs get a major price drop, I doubt the Wii2 will support it. It will probably use a modified Blu-Ray format to avoid licensing fees to the DVD Consortorium. My guess is that it will have at least a 40 GB flash/hard drive, but it depends on how Nintendo adopts digital distribution.

I'm betting it may or may not have GC backward compatibility through VC (again, it depends on Nintendo's stance on digital distribution), but GC disc compatibility is a given. Everything else you said, I agree with

I figured they'd move on from IBM specifically (and do a SOC AMD solution), but we had news reports awhile back that IBM was working with them again iirc.  I can't ever really see them going with Intel though, if it's not IBM or AMD for the CPU, it'll probably be an ARM chip or something.

3D though is something Nintendo's pushing for internally for years it seems.  It might not be implemented right away if the standards aren't where Nintendo wants, but I think Wii 2 will still be designed with 3D display in mind, and then "switch on" when the television technology/adoption is where Nintendo finds it acceptable (ie: glassless).

I also think they're going to drop GC disc compatibility because (a) it allows them to use a cheaper optical drive carriage and (b) it allows them to drop the GCN controller/card ports.  These are small cost savings, but they're exactly the sort of thing Nintendo does over time (see DS/GBm dropping GB compatibility due to Z80/voltage and DSi/3DS dropping GBA compatibility due to the cart slot).  I do think we'll see GameCube on the Wii 2's Virtual Console though (alongside other optical media based platforms like Saturn, Dreamcast and 3DO).

The perfect example of a 3D system that never had the functionity enabled is the GameCube. It was designed the exact way you say the Wii2 wil be designed.

Also after reading what you said about BC, I'm starting to agree with you. Just one thing

1. Even if the Wii doesn't have GCN compatibility out of the box, hackers will probably still find away around it and hack the Wii2 for GC compatibility, after all, if you can emulate the Wii, you can emulate the GC.

Also, why would they put the unpopular 3DO on VC?