Seems to me like we're getting meaningful swordfighting for the first time since fighting Dark Link in OoT, and that a lot of enemies will play based on *how* you fight
Art style is neither here nor there, from the trailer it seems like it'll be one of those styles that work better in certain environments than others, but this game is going to be the king-god of combat

Monster Hunter: pissing me off since 2010.













