richardhutnik said:
I would say part of it is popularity. I would add a spin here, a concern I have about a genre becoming too dominant is that the videogame industry overly focuses on the dominant genre and sacrifices work in other genres, particularly both with those that people like and creation of new genres. End result could be a serious downturn in the videogame industry. Myself, I have 5 AT LEAST 360 FPS titles, and that is excluding stuff like Borderlands (part RPG) and L4D 2 (have it due to replayability), and also Mass Effect 2. Do I need another one?
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This assumes that first-person games are all the same kind of flavor. Fallout, BioShock, FarCry 2, Borderlands, Bulletstorm, Oblivion, Left 4 Dead, Call of Duty, Halo, Killzone, and Portal are all very different flavors of gaming goodness. Yes, on the "realistic military" front, there is a lot of "sameness," but first-person games are not necessarily shooters, and they certainly aren't all the same. The thing is, a first-person perspective works great for a wide variety of gameplay ideas, and if you're* dismissing games based on that perspective, well... you* really aren't much of a gamer, then, right?
That's not very open-minded. It's no different than the people who dismissed Zelda: Wind Waker based on it's graphics, despite the fact that it was the same old formulaic (and predictable) Zelda experience. Or the way some people believe Metroid games are only good when side-scrolling, never realizing how much the gameplay experience matters--Super Metroid and Metroid Prime deliver the same detailed, exploration-based, atmospheric gameplay experience. Something that Other M fails to do because the developers of that title tried selling it on "being side-scrolling" and having the worst cinematic story since first-gen Playstation 1 games.
*(I don't mean you specifically, more metaphorically.)