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Forums - Sales - Worldwide up

DK passes 4m, very good.

LBP2 is doing as I expected, I imagine it have very good legs however




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Seece said:
jneul said:

so bs sales figures for the 360 in the america saved it, does not vgc ever learn it was way overtracked after we got shipment figures, vgc you need to get your act together

Talk about sour grapes. Whatever MS ship they're close to sold, they airshipped in supply from JAN AND FEB, stock that wasn't even included in that 6.3 shipped figure. In a bizzare case it's actually possible for ms to have sold more than they have shipped (as of last Q) due to there being more consoles out there by Dec 31st, than the 50.8 figure would have you believe. Just to reiterate, they had stock from Q1 this year put into Q4 last year and it wasn't part of the 6.3, get it?

Even so, they're 400k behind their 50.8 figure, which is realistic when there was limited stock in U.S (it's main selling region)

You need to get YOUR act together.


Actually if you want to get technical it's 360k units in the channel. And I don't think you understand exactly how minuscule an amount that is.  I think this should help illuminate some things.

http://gamrconnect.vgchartz.com/post.php?id=3558302

Look at the Wii back in 2007 and 2008 when it was pulling mind-boggling numbers and was in almost never-ending short supply. With the exception of the launch, which is understandable since that happens with pretty much all consoles immediately after launch, there was always a fair amount of stock in the channel. After a console has been on the market for a bit it's pretty much impossible for stock to fall below a certain level since there will always be a fair amount that has left factories but has yet to reach retailer warehouses or shelves. This is also why I knew we had to have been overtracking the DS after the April-September quarters because the amount of stock that we showed it having would have represented a state of pretty much constant worldwide sell-out.



Proudest Platinums:
1. Gran Turismo 5
2. Persona 4 Arena
3. Wipeout HD
4. Ninja Gaiden Sigma 2
5. Super Street Fighter 4

postofficebuddy said:
Seece said:
jneul said:

so bs sales figures for the 360 in the america saved it, does not vgc ever learn it was way overtracked after we got shipment figures, vgc you need to get your act together

Talk about sour grapes. Whatever MS ship they're close to sold, they airshipped in supply from JAN AND FEB, stock that wasn't even included in that 6.3 shipped figure. In a bizzare case it's actually possible for ms to have sold more than they have shipped (as of last Q) due to there being more consoles out there by Dec 31st, than the 50.8 figure would have you believe. Just to reiterate, they had stock from Q1 this year put into Q4 last year and it wasn't part of the 6.3, get it?

Even so, they're 400k behind their 50.8 figure, which is realistic when there was limited stock in U.S (it's main selling region)

You need to get YOUR act together.


Actually if you want to get technical it's 360k units in the channel. And I don't think you understand exactly how minuscule an amount that is.  I think this should help illuminate some things.

http://gamrconnect.vgchartz.com/post.php?id=3558302

Look at the Wii back in 2007 and 2008 when it was pulling mind-boggling numbers and was in almost never-ending short supply. With the exception of the launch, which is understandable since that happens with pretty much all consoles immediately after launch, there was always a fair amount of stock in the channel. After a console has been on the market for a bit it's pretty much impossible for stock to fall below a certain level since there will always be a fair amount that has left factories but has yet to reach retailer warehouses or shelves. This is also why I knew we had to have been overtracking the DS after the April-September quarters because the amount of stock that we showed it having would have represented a state of pretty much constant worldwide sell-out.

It's more than 360k stock in the channel though, because they airshipped in stock (something Nintendo never did so it's different) so for all we know they took 500k from Q1 and added it to Q4.

We don't know the exact numbers, so this is just you (again) shouting "360 overtracked" using whatever means you can (that's usually stretched as far as you can stretch it.)



 

LBP2 sales are good...not amazing but I didn't expect amazing because I knew it would have "legs".

Next week Wii should be up due to The Last Story in Japan and possibly Mario Sports Mix in Others...though M.S.M only will be out for 1-2 days for next weeks #'s so I don't know if it will do much. I personally expect M.S.M to be a hit in Others and America with the potential to sell 10 Million lifetime! It could also flop LOL but I think it could do very well and help the Wii out a lot.

360 is still riding the Kinect success which should last for a while in America.

PS3 doing well in Japan and especially well in Others! Its holding on in America but as I have said many times I don't expect PS3 to do very well in America this year...(For anyone who forgets, I made a thread a couple months back predicting that PS3 is dead in America...I still feel the same way)



AussieGecko said:
benao87 said:

I really wanted to know, why this hasn't happened before, I mean SE published Blood Stone on the X360.

OT: Statistical tie! mwhahahhahah. Pretty good numbers for DK.

Asian Regions are odd in that aspect, Ubisoft releases Square Enix games down here but you don't see their logo on the box. It is very odd in that regard haha
I say Aus being in the Asian region because we are sorta bunched in the same region for most things.

SE publishes the COD titles from Activision, and in the Japanese box you can see both logos. I understand why they might not publish Black Ops in Japan, but I can't see why they didn't publish Goldeneye Wii. I'm pretty sure it can do better sales than Blood Stone on the X360.



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ethomaz said:

It's kind of a funny...

- 360 had no release and just down 3% week on week.

- PS3 had LBP2 and Mass Effect 2 (ok... that's a late port) and down 5%.

That's the motive for I use the words "overtracked" and "undertracked" everytime.


That is because at this stage with nearly 50 million PS3s sold. Software doesnt push console sales. Particularly a sequel and a title that has been available on the more popular console in the west for a year now.  If you were going to purchase a console for ME2 you purchased a 360.



Its libraries that sell systems not a single game.

Close numbers!  Wonder how long this will last?



Carl2291 said:
RolStoppable said:

Uncharted is a manly game, LBP is not. The former has a much higher probability to gain traction in gamer circles which results in higher launch sales for a sequel. Or to put it in mathematical equations:

Kill bad guys, look at hot chicks = Awesome, day one for me!

Cuddle Sackboy = I ain't no baby, yo!

But LBP2 has FPS and racing and even has guns and stuff.

Now that's manly.

Perha[s. But I don't think the adverts show this. I'm loving it , but there's no denying the public would see it as a "kiddy" game...

Also, Wii at number 1 without winning a single region. Consistency I tell ya (but they're all really close :-O)



 

Here lies the dearly departed Nintendomination Thread.

Carl2291 said:
Reasonable said:

Why though?  It's LBP with knobs on - and LBP is my favourite game this gen - but why would that make it sell so much more than LBP?  I was expecting approx 500K launch and that's close enough.  LBP is still there and so are it's 3 million plus levels - people were never going to en masse shift from the LBP community to LBP2, it'll happen steadily over time, which should give LBP2 good legs.

I expected a Uncharted to Uncharted 2 like boost. Maybe I was silly thinking that but... Meh.

It's been advertised a LOT. It's the sequel to a game that sold over 4 Million units. I just expected more for the launch. It will probably have long legs though, no doubt there.

An Uncharted to Uncharted 2 boost would have been over 2.1 million (with Japan).  So yeah, I'd say that would be pretty silly.



Carl2291 said:
Reasonable said:

Why though?  It's LBP with knobs on - and LBP is my favourite game this gen - but why would that make it sell so much more than LBP?  I was expecting approx 500K launch and that's close enough.  LBP is still there and so are it's 3 million plus levels - people were never going to en masse shift from the LBP community to LBP2, it'll happen steadily over time, which should give LBP2 good legs.

I expected a Uncharted to Uncharted 2 like boost. Maybe I was silly thinking that but... Meh.

It's been advertised a LOT. It's the sequel to a game that sold over 4 Million units. I just expected more for the launch. It will probably have long legs though, no doubt there.

That would have been great TBH.  But I think the big review boost for Uncharted 2 helped and general consensus the game had been 'hit out the park'.  LBP2 has great reviews but so did LBP so I think the uptake will be flatter - i.e. LBP2 will sell more than LBP over time but not a huge amount.

On a brighter note I've just created a UFO I can fly around, flash lights on/off, play music and bomb stuff with in LBP2.  The editor this time around is insane in the options it allows.  I do struggle with understanding why more people wouldn't love to try this stuff out - but that's the way it goes.



Try to be reasonable... its easier than you think...