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Forums - Nintendo - Apple will copy 3DS tech, take the lead away from Nintendo

Boutros said:

Sharp already released 3D-without-glasses smartphones. Apple would hardly copy Nintendo. Especially since Sharp is the one providing Nintendo with the 3D screens :/


Yes, but Sharp likes money



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

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morenoingrato said:
radiantshadow92 said:
morenoingrato said:
radiantshadow92 said:
killeryoshis said:

In order for apple to beat nintendo they must have better software than nintendo


Done lolololol.

Just kidding, sort of.


The fact you don't like Nintendo is no reason to make statements like these, Apple doesn't have true SW

How do they not have true software again? Either way, its just my opinion.

Looking at your post history, I doubt you have a DS.

And really, plenty of Iphone games are ports of other games that get poor reviews because the touch doesn't work, with Infinity Blade or Chaos Rings being notable exceptions.

Stop being defensive.

OT:

Well... errr.... everyone copies Nintendo! *nerd rage*



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

Does it always have to be in relation to their handhelds? They do still sell Macbooks and iMacs, don't they?



Tease.

I think Nintendo knows this, and will have hardware redesigns planned to allow more functions, larger/better display tech, lower price point etc... What Nintendo have as an advantage is software and a more dedicated experience i.e. the 3DS has buttons.

They're also looking to expand the uses of the 3D screen with 3D pictures, 3D video capture (in the future), 3D movies and 3D shorts (in the future) and so they have Apple covered a little bit in terms of the multimedia aspect. It means that Apple's product won't have the wow factor that they might have had if they had been first in providing portable 3D media. 



 

Nintendology said:

Who cares? Everyone keeps talking about how Apple will steal marketshare from Nintendo in the portable space. Correlation does not mean causation. A lot of game apps are downloaded on the iPhone. 

Meanwhile, the 3DS is not launching with an online marketplace. 

Nintendology said:

Then comes the fact that a lot of the overall tallies include demos and free apps. Then you have the difficult task of trying to determine who is buying an iPod or iPhone for what purpose. The primary function of an iPod is to listen to music. The primary purpose of an iPhone is to make phone calls and send texts. It is then difficult to develop a clear understanding of how well the devices perform in the multipurpose arena.

Are there people buying the iPod primarily or just for games? Probably. Are they a large number of the consumers interested in this product? Nobody can say for sure. 

Most of your post here does nothing to support your argument though. Nobody is disputing that Nintendo is staying very focused on gaming instead of going the convergence route like Apple. The primary purpose of an idevice can be a number of things, including gaming. I think your assumption is that people buying iPods/iPhones aren't really interested in (quality) games, and that those who are will continue to buy Nintendo handhelds. 

Nintendology said:

On the other hand, we know for a fact that 100% of the people buying a Nintendo DS, are going to play video games on it. 

Sure in the broadest sense, but even then there are people who are okay will less gaming functionality than what the 3DS offers. Why buy a dedicated game machine when something broader and more appealing in other ways might be just as useful? Nintendo is going to continue to push down the lifestyle path with features and software that are only loosely connected to gaming. Going down the lifestyle path is not a 'blue ocean' and it will not carve out a previously untapped market. 



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

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Pachter's wrong on two counts here.

First, Apple's 3D patent would be completely impossible to implement in a portable device. It relies on head tracking, projectors, and a specially curved reflective screen. I don't think people will line up to buy an iPad 3D with iProjectorHat.

Second, touchscreens don't play nice with 3D displays. You're touching something that visually has three dimensions, but only has two tactile dimensions. It's jarring and incongruous. Apple's not the type to create a lousy experience just so they can check off a box on a feature list. Nor will they get rid of multitouch before a better interface is ready to replace it.

If Apple does take the lead from Nintendo, it will because of convergence and a killer digital content distribution market, not 3D.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

ameratsu said:


Most of your post here does nothing to support your argument though. Nobody is disputing that Nintendo is staying very focused on gaming instead of going the convergence route like Apple. The primary purpose of an idevice can be a number of things, including gaming. I think your assumption is that people buying iPods/iPhones aren't really interested in (quality) games, and that those who are will continue to buy Nintendo handhelds. 


It seems that my post supported my argument well enough. You understood my core point. Not that I am arguing about quality games. I have played games on the iPod Touch. N.O.V.A. and Hero of Sparta, though they are rip offs of note worthy console titles (Halo and God of War), were really well done, with clean visuals and intuitive controls (for a touch-screen-only interface). There is no denying the achievement of putting Unreal Engine 3 on such a compact and seemingly low powered device (compared to the platforms that currently run UE3). The fact is, the quality is there. However, the consumer interest most likely is not there. For instance, as often as Angry Birds is touted as this massive success, hardly anyone mentions that most of the downloads have been the demo of the ad-supported version (in other words, the game has been given away for free, in most cases). Mobile phone and social gaming is pretty much like Twitter. It is popular, but not effectively monetized. It is like people forgot about the dot com crash of the late 90s/early 00s.



Raze said:

...

So yes, while Apple may use glasses-free 3D tech, they won't be really affecting the gaming market at all. If anyone would be at a disadvantage, its Sony and other companies making 3Dtvs that require glasses. As Apple and other companies make larger screens, glass-free tvs will start coming out.

I hope you understand that Sony is working on larger glassless 3D screens and presented a series of prototype models at CES 2011. And the change in display technology - glass vs glassless - is completely orthogonal to BluRay players or consoles  feeding the 3D signal to the TV, thus the transition from glass to glassless 3D will be a completely transparent and entirely tech/market driven process.

Right now it is not -yet- commercially viable having a big glassless display, because of the cost and the usability problem of the hotspot/viewing angle. When the tech will improve enough and costs will go down, it will be panel makers like Sharp and integrators like Sony to lead the transition for the big TV segment. Apple and Nintendo will have nothing to do with that.

Devices with glassless 3D screens (smartphones, handhelds etc) can't impact the market of big TV screens at the center of a hometheater because they can't fulfill the same function. They will cut into the market of dedicated portable videoplayers, from cheap portable dvd readers to more expensive iPod touch-like devices.

I really wish that the meme I see going around that "Nintendo's glassless 3D will disrupt Sony's glass-based efforts" - not sure if you subscribe to it, Raze - would be put under some logical scrutiny. All marketers of 3D TVs, including Sony, are ready to jump on the market of glassless 3D as soon as it makes sense and I'm sure they'll be happy to serve the tiered market with premiuim - read expensive - models as soon as the tech is even remotely viable.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

morenoingrato said:
radiantshadow92 said:
morenoingrato said:
radiantshadow92 said:
killeryoshis said:

In order for apple to beat nintendo they must have better software than nintendo


Done lolololol.

Just kidding, sort of.


The fact you don't like Nintendo is no reason to make statements like these, Apple doesn't have true SW

How do they not have true software again? Either way, its just my opinion.

Looking at your post history, I doubt you have a DS.

And really, plenty of Iphone games are ports of other games that get poor reviews because the touch doesn't work, with Infinity Blade or Chaos Rings being notable exceptions.

That isn't really true. Any frequent I-Phone gamer would tell you that the market place is a massive haven for quality games. Angry Birds, Infinity Blade, Game Dev Story, Chaos Rings, Mirrors Edge, Spider-Man:Total Mayhem, Firemint Real Racing, Cut the Rope, Fruit Ninja, Archetype and Necromancer Rising are just a few of the quality games that can be found on the platform and if your willing to look through the library, I'm sure you'll find hundreds more.

The I-phone gets the same amount of lame ports as the Wii and DS does, so bringing that into the discussion is kind of odd. 

They also already have their Pokemon, NSMB and Nintendogs. They're called Angry Birds, Cut the Rope, Doodle Jump and Tap Tap Revenge. 

The I-Phone has become just as much as gaming platform as the DS or the PSP, I would have laughed at that statement a year ago, but after spending sometime with the platform and Android phones, I've realised how stupid I was. I-Phone gaming is huge, it's been getting just as much support as the other portable gaming devices and it's also selling games like crazy, no matter how niche they are. I can't really say the same for the DS and PSP, which only seem to be selling well known Ip's.

Elite Beat Agents is probably one of the greatest games ever created and I only wish it could have been released on the I-Phone, because it's almost guaranteed that it would have become a much bigger success.

I'll end my rant now.

On Topic: The I-Phone doesn't need to copy the 3DS, we have yet to see if it's going to be a massive success or if the hardware is going to be any good and even if it was, Apple are raking in money by just adding trivial additions to their platforms, so I doubt they think they'll need 3D.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

iPod Touch didn't impact the DS market, I doubt it will suddenly much more greatly impact the 3DS market.



I describe myself as a little dose of toxic masculinity.