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Pachter's wrong on two counts here.

First, Apple's 3D patent would be completely impossible to implement in a portable device. It relies on head tracking, projectors, and a specially curved reflective screen. I don't think people will line up to buy an iPad 3D with iProjectorHat.

Second, touchscreens don't play nice with 3D displays. You're touching something that visually has three dimensions, but only has two tactile dimensions. It's jarring and incongruous. Apple's not the type to create a lousy experience just so they can check off a box on a feature list. Nor will they get rid of multitouch before a better interface is ready to replace it.

If Apple does take the lead from Nintendo, it will because of convergence and a killer digital content distribution market, not 3D.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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