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Forums - Nintendo - Nintendo plans constant stream of 3DS software releases!

Nintendo CEO Satoru Iwata. (Photo from Nintendo's Iwata Asks series of columns.)

The Nihon Keizai Shimbun newspaper got the chance to quiz Nintendo CEO Satoru Iwata about the 3DS yesterday (January 9). The paper's online edition posted a transcript of the interview (Registration required).

The most notable comment from the interview concerned software support for the system. "It's important that you be able to supply software with no pause," said Iwata. "With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We're making plans so that this type of thing won't happen."

Similar to a recent Wall Street Journal interview, Nikkei also asked Iwata about Nintendo's recent warnings regarding potential ill effects of the system on the vision of children. Iwata remarked that he hasn't really been saying anything special. Similar warnings are printed in most instruction manuals for 3D television sets. However, Nintendo believes that as a game machine is prone to being played for lengthy periods by kids, they should adequately convey the message before people make their purchase.

Nikkei also asked about a possible release for the 3DS in developing countries. Iwata responded that because the economies in developing countries are growing at a rapid pace, those markets will in the near future become extremely important for the game industry. However, because at present he can't say when Nintendo will be able to satisfy the needs of the North American, Japanese and European markets for the 3DS, he can't give a specific time frame for bringing the 3DS to other territories.

Moving away from the 3DS, the paper asked Iwata about Nintendo's performance over the holiday season. In North America, the Wii's performance was definitely not bad, said Iwata. The system sold over 2 million units in the holiday season, and crossed the 7 million mark in early sales. DS sold at level with 2009. The European market performed according to expectations.

[ Source: Andriasang ]

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Not sure if this has been posted already. Well anyway I'm glad to see the 3DS getting such huge support, which really isn't all that surprising;)




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Looks like they're learning from Wii never recovering from the Animal Crossing/Wii Music debacle and Wii's 2009 and 2010 droughts that had little to no system-selling software.



Certainly seems that way. They just have to schedule smarter, but it looks like the 3DS will have the gap filled by third parties in a way that the Wii, and possibly even the DS itself, could be envious of.



Monster Hunter: pissing me off since 2010.

Nintendo themselves will not be able to do so they are planning to bring more 3rd party games that is the only way unless they start buying up a few developers.  



    R.I.P Mr Iwata :'(

If they manage to do it, 3DS will be as unstoppable as the NES.



I LOVE ICELAND!

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Sounds great the lack of software was the biggest reason I was dissapointed in the Wii and DS even though I loved both systems but I wanted new games. I think Nintendo is securing alot of third party support and judging by the amount of Nintendo titles announced if they space those out over the first two years of the 3DS their should be no gaming drought!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

I seem to recall similar promises regarding the Wii software lineup, and yet there have still be several dry periods.  They're less dramatic than they were in '08, but still...



I don't have any faith. Show me what games are coming out and when, cuz I don't want the 3DS to turn out like the Wii.



 

 

Quantity doesn't necessarily mean quality. If anyone has the annual release numbers from the NES years, then please convince me that a "constant stream" of software will make the 3DS untouchable.

The problem is not a lack of quantity, but quality at this point. Look at what Sakamoto did to Metroid: Other M. Nintendo's problem is a lack of quality control by letting developers like Sakamoto run amok without a close reign on what made Metroid a great series in the first place.

The silver lining in all this is Nintendo doesn't have Hideo Kojima in their ranks. If Kojima Productions did Metroid: Other M, it would have been a 60 minute cut scene movie with 10 minutes of actual gameplay.



I was never really affected by the Wii's 'software droughts', but having the 3DS without them would be nice