For everyone saying the Nintendo fanbase doesn't care about achievements: 1) we don't know this because they've never been exposed to a system like that and 2) how many games already have some local achievement like system?
It's easy to say that the casual audience doesn't care about achievements because they aren't asking for them and doesn't seem like something they'd care about, but how do we know that? Achievements are a PS3, 360, and Steam sort of thing which are all fairly hardcore for the most part. The Nintendo or DS has never had anything like it and even the iPhone Game Center doesn't have anything like it (it tracks achievements if a game has them, but not one single system). How can we be so sure that they wouldn't buy into an achievement system? Didn't we say the hardcore wouldn't buy into Xbox 360 achievements when they first came out? Weren't those supposed to be some extra little bonus people didn't actually care about?
So, again, how can we know whether they will or will not care about achievements? Well, how many Nintendo games already have some sort of local achievement like option? I'd say a lot of them. It's rare a game comes out these days that doesn't have some sort of stat tracking like Wii Sports or stickers for completing certain objectives. Then there's the iPhone games were most games have some sort of in-game local achievements even if they aren't Game Center games. If we know the casual crowd already likes those, why do we assume they won't like some sort of overarching thing?
We already have a mile long list of casual games that have a local achievement system and an entire audience that loves achievements, why do we assume they wouldn't love them too?
There's nothing complex about them, people love collecting things, and they're entirely optional. I'm really not sure why people are so resistent to the idea.
Why do people assume the Nintendo crowd won't like achievements other than because it's a hardcore thing (which the fact every iPhone has them shows it isn't) or too complicated (again, many casual games have this type of thing so it isn't)?









