is it worth buying now or should i wait for price drop
is it worth buying now or should i wait for price drop
Damn! Boss at the end of the first chapter was like Shadow of the Collosus. Except...NO TECH ISSUES!! YAY!!
I'm waiting for a price drop before I buy it, but I'm definitely interested in it.
The game is great, but the Cinematic immersion could've been brushed up on. What I mean by that is that at times i felt detached from the storyline because they are so short and automatically you pop up at some far point of the map which the cinematics never worked to connect. This is where GOW3 and Uncharted have the right idea. The gameplay was spot on and the story was great. As I said, the cinematics could've made the story a blowout.
Those trials are going to take me awhile to do.
I felt combat severely lacking, I never had to use much more than the basic button mashing of square (Whatever the 360 button equivalent is). And the air combos were broken in a bad way which made doing them useless (Trying to do them at the wrong time brought you to a world of hurt). Boss battles weren't anything to write home about either; they were just regular enemies that hit you harder and the more advanced combos didn't work on them. The cutscenes, while well done and well acted, were few and far between; and Patrick Stewert did a lousy job giving you the inbetween (He kept on saying how evil Gabriel was becoming, yet I never felt that once in the game, bad story telling on the dev's part). The more I played the game the more dragged out it felt, and the more generic it became; like it's not a bad game, it's nothing spectacular either, the combat and strategy was just to shallow for me to really say it's amazing.
Notes on my playthrough:
- Platinumed the game
- Started the game on hard difficulty.

| Rob-Ot said: Good graphics, nothing else was that good or anywhere near as good as the 2D castlevania's. A lot of it felt like "trial and error" in terms of challenge so to me it felts dumbed down as it lacked the skill mastering that you had to do in the 2D one's. If it wasn't called Castlevania I would like it much more. |
In point of fact I never mentioned the graphics, jsut to avoid that point; it goes without saying.
I find the comabt deeply satisfying and the platforming thrilling. The only aspect in which it doesn't compare to its 2D brethren is in the music, though an argument could be made for the quality there, too.
disolitude said:
Exactly as Rob-ot said...this game wasn't called castlevania till E3 2009. Franchise cash in Konami? And yeah, I agree the graphics were great, but the cost of making them great (static camera) is a pretty poor design choice in 2010. |
Supposedly it was always intended to be Castlevania, but they weren't sure how people would react to a western-developed Castlevania and wanted to make sure it would be up to snuff before they revealed that fact.
Anyway, is Castlevania really a franchise one can cash in on?
| Omac said: I think the game is great. I love the graphics and playablitiy. I do agree it's not Castlevania, it was kinda of added on during development. I think if they made another one from the start, it will reflect more of traditional Castlvania like the music and lore. |
I think they can stay well away from traditional Castlevania lore and I will be perfectly happy - this is a much better treatment of European mythos, and Castlevania has never, not ever, been about plot.