Wagram said:
|
same here i usually giverpgs a break after i beat them. though im thinking the games story is 30 hours while the sidequest can help increase time quite a bit. But still 30 hours is a bit low.
Wagram said:
|
same here i usually giverpgs a break after i beat them. though im thinking the games story is 30 hours while the sidequest can help increase time quite a bit. But still 30 hours is a bit low.
| DavidValbu said: Sakaguchi is the new Crying Wolf. |
Amazing you say this, because the day Sakaguchi quits making games is one step closer to the downfall of JRPG's as a whole. It will truly be a sad day.
S.T.A.G.E. said:
|
lol lies lies!! im sure there are plenty of up and comers ready to shake the jrpg world up!!
So he's making it like it's his last game. That's one thing that Malstrom says is important in making a great game.
Be very afraid.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
| Soonerman said: I may just buy a DS for this game. |
The Last Story is a Wii game.
Soriku said:
Somewhat agree... |
I don't get you folks. Some of the best RPGs ever made clock under 30 hours! It's much better than filling a game with fluff to reach some artificial figure, in my humble opinion.
| Soonerman said: I may just buy a DS for this game. |
Smooth!
RolStoppable said:
They are young. They have been trained to play through a game just once and then put it on the shelf. On top of that their reason to play are stories, not the actual gameplay. Not to mention one of them is Soriku. |
And developers wonder why used game sales are a problem.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
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