GhaudePhaede010 said:
Killiana1a said:
I understand Miyamoto's view in seeing the competition as creating Kinect and Move just to inch in on Nintendo's turf with similar games to Wii Play and whatnot. He is absolutely right in this regard.
However, I disagree with the premise of "The Wii was out first, Wii created motion controls, our competitors doing motion controls = blatant copying, and therefore they need to find something new." What this view fails to take into account is that both Move and Kinect have different titles coming out for them and compared to the Wii. Sony with the Move lineup seems to be trying to incorporate their core games with the Move. Microsoft with Kinect appears to be more or less whom Miyamoto is referring to in the OP.
My view is this, Nintendo with the Wii gained a lot of traction because the motion controls were and still are viewed as a unique novelty from Nintendo. Combined with a software library that looks more early Super Nintendo years with the motion controls, while your competitors are in a Red Ocean over the "core," then you win from the get go.
However, motion controls are just a platform. Once all your competitors have motion controls via Move and Kinect, then the dynamic changes from a Blue Ocean owned and operated by Nintendo to a Purple Ocean, which can stay Blue or devolve into a Red Ocean if your competitors start emulating your software library and putting out a library similar to Sega during the Genesis vs. Super Nintendo console wars of 1990s.
Nintendo saw this coming and this is why the 3DS compared to any platform since the SNES has the most 3rd party support. Nintendo foresees increased competition in the 8th generation and they want to alleviate any losses in the Blue Ocean by catering to the "core."
This being said, the wildcard here is smartphone gaming. In 2004 and 2005 when the DS and PSP were released, gaming on cell phones was in it's infancy. Nowadays with smartphones able to put out PC gaming graphics, Nintendo needs the 3DS more than ever and 3rd parties to counter both losses in the Blue Ocean to Move and Kinect and losses on the handheld side to smartphone gaming.
This is my view, it differs from yours, I could be wrong, and please correct if I am.
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I like your post but I disagree with it so I am going to explain where I do in a civilized manner.
Creating Move and Kinect is a good step for both compaines, but only if they actually take it beyond the current gaming boundaries. Wii Sports and clones like it were totally hot through mid 2007 but today, you need more than that to be considered innovative with your hardware.
Nintendo is not saying they were out first or created motion controls. They are saying they innovated it in a way their rivals are failing to do. They are still the first video gaming company to market their console and focus on motion controls. Every other item mentioned can be considered an add-on. With Wii, thee add-on is the traditional controller. Also, their view does not account for what is to come any more than your view takes into account what is to come from Nintendo or other compaines for Wii.
Your view is weird to me here. It is not like Nintendo or any company can just say, "Hey look at this new controller" and win people over. You need the right software to show off your controller. Not only this, but no other company created a whole console around a controller and bet so wildly on the success of this piece of technology. You make it seem like success for this was a certainty when in 2005/2006, it was everything but so.
This statement makes some sense. But it only supports Shiggy because what he is saying is that Move and Kinect need their own niches in order to keep that from happening. That is basically what I gained from thee article. In order for all three to gain their own level of success, each need to release and fully realize visions that differ from the path Nintendo has created. Until this point, that has not been done.
This one makes no sense. The 3DS gets tons of support for many, many reasons. It is not as easy as to say it gets support because Nintendo saw a red market coming. Please remember that 3rd party support is not up to Nintendo at all. Nintendo can try but nobody has to buy into their plans. So it is far more complicated than you make it out to be.
I am not going to get into the phone gaming argument. Until this point, I have yet to view phone gaming as a serious force that cracks into handheld gaming sales at all. Until the format is completely stabilized, I do not see this happening. I see it more like a PC. Unfortunately, the PC is past its prime.
I do like your post, no flaming and no broad scale ranting. I just disagree with it very much. Even the points you raise that I agree with, I find flaws within... anyway, thank you for being a rational poster.
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Well thank you, I like your post too.
I guess where I differ with most, including Malstrom, is the tie-in of the software with the hardware.
Reading Malstrom, you would be lead to believe Nintendo with the Wii has gotten back to their NES and SNES type gaming library. Malstrom is quick to applaud Nintendo's 2D offering such as New Super Mario Bros. Wii and Donkey Kong Country Returns, which I agree are both excellent games as I have played them myself with family. Where Malstrom vehemently disagrees with Nintendo is when they take a core franchise like Metroid and allow the developers to redefine the series to an extent where it is utterly different than the earlier versions, which were phenomenons.
Where I disagree is this dismissal of the Wii controls not playing a large part in drawing consumers to the Wii. Until Move and Kinect came out, no other company had a platform similar to the Wii so well tied-in with the software. The sales of Wii Fit and Wii Play speak volumes of this incredible tie-in.
I have called the Wii controls a gimmick in the past and taken flack for it. By gimmick, I mean doing something in a novel way that has not been done as well prior. It is not perjorative in any major sense because I hold Move and Kinect to a larger extent of being more gimmicky than the Wii because they are blatant, johnny-come-lately attempts to cash in on a market Sony and Microsoft perjoratively dismissed as "casual" until they had their Wii-like platforms (Kinect and Move) out.
Where we agree is the software for the Move and Kinect just like it is for the Wii will make or break them as platforms. The Wii has been proven with it's software library with the sales and is now on the downslope as Nintendo has rarely supported a console full steam past 5 years. However, both Move and Kinect need to prove, with the software, that this is not a half-hearted attempt to pander to a crowd they dismissed before as "casual."
Whether Move and Kinect just pander or are serious platforms will be known within a year. Every platform has some amazing launch titles, only after 6 months to a year when the launch hype has died down is whether we will know if Microsoft and Sony are serious about the Blue Ocean or whether it was a pathetic "me too!" attempt they never planned on fully supporting past the multi-million dollar launch advertising campaigns.