PullusPardus said:
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Kind of late but wanted to bring to your attention Pullus that doing new things doesn't mean anything beneficial to the sales of games, though innovations are technically new things they still must by nature of innovations repost something already done and which has an easily comprehended job.
There would not be a light bulb without a candle because no one would have noted a need for illuminating until we understood fire. My point is if something truely new was released you would hate it or just not understand it. (This is how crappy artists get away with crappy art.)
To conclude for Nintendo new involves adding functions (maybe new) to new gimmicks, for consumers (of electronic interactive gaming) new means taking what works and expanding. They aren't exactly the same thing but a lot of consumers think the agendas are close enough.
The question for me though could be what I mean by expanding but answer is something you should know if your a consumer and I wont answer the question because of the retort. But I will say that expanding is not something arbitrary and I used the word vaguely to get the juices pumping anyway. =)
I'm Unamerica and you can too.
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