It's a must buy, great graphics, intense action, and only $15, so how could anyone complain...Sheez.
Dead nation yay/nay | |||
| Yay | 41 | 80.39% | |
| Nay | 10 | 19.61% | |
| Total: | 51 | ||
It's a must buy, great graphics, intense action, and only $15, so how could anyone complain...Sheez.
| raygun said: It's a must buy, great graphics, intense action, and only $15, so how could anyone complain...Sheez. |
because i'd rather play a fun game than look at nice graphics.
PullusPardus said:
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Hence the "intense action" he mentioned. The gameplay is great - tight, responsive controls.
I don't like the overhead view,so no I won't even consider playing it,just because of that. lol
| BHR-3 said: would also like to here from others i plan on gettin it soon there should of been a demo for it like there was with zombie apocalypse last yr ive read its pretty good and sound/environments give the same sense of fear as L4D the negative thing i read were that it was very difficult but reading some posts over at PS3 trophies it seems its challenging in a good way not frustrating |
how would that be possible since the sense of fear does not exist in L4D to begin with? 

My first impression is nay, though I'll give it another go later.
It plays well enough, though even though I have the SMG pretty far upgraded it's pretty worthless and runs out of ammo too quickly.
That isn't what makes me say nay though, I say nay because I can't see what the fuck I'm doing.
It's one thing to make a dark creepy game with audio cues to alert you, but I'll be walking and then all of a sudden a zombie is slashing at me. Since it's a top down game there are no real audio cues (since there's almost always a zombie somewhere making noise) and it's so dark you can only see in the small area where your flashlight shines.
| Torillian said: I would say it's worth the purchase. The positives are that the game has great atmosphere through the use of light, shadow, and mood music, the challenge can be a lot of fun playing coop and when you start trying to shoot for the high score the game becomes even more tense since every hit you take will decrease your multiplier. My main issues are that while playing coop you have to be on the same screen which can make it rough if you don't coordinate extremely well (very hard to do online atm without voice support), you run out of new weapons to buy too quickly for my taste, and the graphics tend to stutter in the more insane situations (mowing down 100 zombies in a single shot). I really like the meta game of watching all the contries compete to see who's the best zombie killer, I was surprised to see Finland doing so well (3rd behind the US and Canada who I think had a head start based on when PSN releases occur by region). |
Probably because Housemarque is a Finnish company, lots of people support their games
“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”
- George Orwell, ‘1984’
| twesterm said: My first impression is nay, though I'll give it another go later. It plays well enough, though even though I have the SMG pretty far upgraded it's pretty worthless and runs out of ammo too quickly. That isn't what makes me say nay though, I say nay because I can't see what the fuck I'm doing. It's one thing to make a dark creepy game with audio cues to alert you, but I'll be walking and then all of a sudden a zombie is slashing at me. Since it's a top down game there are no real audio cues (since there's almost always a zombie somewhere making noise) and it's so dark you can only see in the small area where your flashlight shines. |
After playing it some more I like it even more. It becomes more difficult, which is better, you have to figure out which weapons to use where, manage your amo, when to shot cars to distract or blow up, etc. Zombies do tend to creep up on you, so swing that flashlight around often, and stay in well lit areas so you can see them coming. Once you get your shooting technique down it becomes more fun and easier, it never get's old mowing down hordes of zombies. Some tips...vending machines give health if kicked, distract if shot. I upgraded the rifle and shot gun early. Jumpers die easily with rifle shots, when they jump get out of there landing zone quickly. Stomp on health if you don't need it, it will give you cash. Check car trunks for cash. Open chests when gold for cash, red for multiplier. Blue chests give amo. It's a great game, can't wait to play some more.




Porcupine_I said:
Probably because Housemarque is a Finnish company, lots of people support their games |
ohhh....that makes sense, well since you know that one do you also know how they calculate this "virus cycle" thing? Doesn't seem to be based off the population or number of players in the country.
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