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Forums - Sales Discussion - Move Sells Over 4.1 Million Units

A Bad Clown said:

Not sure if posted...

"We've also confirmed with Sony that the sales numbers are in reference to retailers, not consumers, and learned that more than 75 percent of the sales in the US are bundles -- meaning new console sales or software groupings."

 

http://www.engadget.com/2010/11/30/sony-ships-4-1-million-playstation-move-controllers-to-retailers/

Wait, does that mean 3.075 million unique users?  .75 times 4.1= 3.075?

EDIT: HAHA I forgot the retailer part omg fail



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NYANKS said:
A Bad Clown said:

Not sure if posted...

"We've also confirmed with Sony that the sales numbers are in reference to retailers, not consumers, and learned that more than 75 percent of the sales in the US are bundles -- meaning new console sales or software groupings."

 

http://www.engadget.com/2010/11/30/sony-ships-4-1-million-playstation-move-controllers-to-retailers/

Wait, does that mean 3.075 million unique users?  .75 times 4.1= 3.075?


Very perceptive indeed.



nightsurge said:
OntheEdgeofthemirror said:
nightsurge said:
I said official reports giving official results about the exact failure rates.  That is one article based on interviews with people about what CAUSED the RROD, and nothing about exact failure rates.  Try again.

Read the book, and this is what all you are like, you are presented with evidence you choose to ignore it and pretend the one with no evidence is correct

Hmmmm.. that sounds like someone... I guess the phrase, "look in the mirror" would be appropriate.

He was talking about pre-production failures.  You do realize that every system goes through pre-production and is worked on until the failure rates are much smaller.  I figured this was common knowledge to someone so interested in this and that's why I didn't expand on that.

And if you read the article you would know that MS didn't work on them, they went ahead and launched it and didn't even buy quality control machines because it would of costed them 2 million 



Mummelmann said:

I think my prediction of "Kinect and Move will crash and burn" might be my most epic fail in Vgchartz history!


Everybody fails sometimes, and a great man is capable of accepting it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

NYANKS said:
A Bad Clown said:

Not sure if posted...

"We've also confirmed with Sony that the sales numbers are in reference to retailers, not consumers, and learned that more than 75 percent of the sales in the US are bundles -- meaning new console sales or software groupings."

 

http://www.engadget.com/2010/11/30/sony-ships-4-1-million-playstation-move-controllers-to-retailers/

Wait, does that mean 3.075 million unique users?  .75 times 4.1= 3.075?

EDIT: HAHA I forgot the retailer part omg fail

it's pretty close to being sold out, so the retailer part might not have as much as effect as you would first assume, and there are also people who owned the eye and bought a wand, so yeah... it's untrackable 



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NYANKS said:
A Bad Clown said:

Not sure if posted...

"We've also confirmed with Sony that the sales numbers are in reference to retailers, not consumers, and learned that more than 75 percent of the sales in the US are bundles -- meaning new console sales or software groupings."

 

http://www.engadget.com/2010/11/30/sony-ships-4-1-million-playstation-move-controllers-to-retailers/

Wait, does that mean 3.075 million unique users?  .75 times 4.1= 3.075?

EDIT: HAHA I forgot the retailer part omg fail

And that says "in the US", not world wide 75% are bundles 



Great numbers ! Didn't expect Move to do this good.



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nightsurge said:
NYANKS said:
A Bad Clown said:

Not sure if posted...

"We've also confirmed with Sony that the sales numbers are in reference to retailers, not consumers, and learned that more than 75 percent of the sales in the US are bundles -- meaning new console sales or software groupings."

 

http://www.engadget.com/2010/11/30/sony-ships-4-1-million-playstation-move-controllers-to-retailers/

Wait, does that mean 3.075 million unique users?  .75 times 4.1= 3.075?

EDIT: HAHA I forgot the retailer part omg fail

And that says "in the US", not world wide 75% are bundles 

And is seems that Move has been doing quite well in Europe



nightsurge said:
NYANKS said:
A Bad Clown said:

Not sure if posted...

"We've also confirmed with Sony that the sales numbers are in reference to retailers, not consumers, and learned that more than 75 percent of the sales in the US are bundles -- meaning new console sales or software groupings."

 

http://www.engadget.com/2010/11/30/sony-ships-4-1-million-playstation-move-controllers-to-retailers/

Wait, does that mean 3.075 million unique users?  .75 times 4.1= 3.075?

EDIT: HAHA I forgot the retailer part omg fail

And that says "in the US", not world wide 75% are bundles 

Nasty!    HAHA yeah I just jumped on this because I wanted to reveal the magical numbers! lol lesson learned.



Nsanity said:

Update: There seems to be some confusion as to whether this figure represents the number of Moves actually purchased by consumers or sold to retailers. Though the U.S. press release revealing the sales posted after the jump explicitly says "sold," the Japanese press release mentions "the quantity delivered to the dealer" in a footnote. We've contacted Sony for clarification.


Update 2: A Sony representative explained that the 4.1 million actually represents Move units shipped to stores, adding "While we don't disclose our exact sell-through number, the key is that our retailers continue to ask for more Move units and are taking every unit we can supply them with based on their sales." Which, you know, would have been a cool thing to put in that press release, we think.

Isn't it possible to ask for clarification about how much "Eyes" they have sold up to now so whe can estimate userbase?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."