daroamer said:
In Kinect sports table tennis you can move closer and farther away from the table. Same with volleyball. When bowling it adjusts the camera depending on which way you're facing, it's not just a side to side thing, it know if I'm turned to the left or right. Your Shape (or any fitness game) has you moving about on a 3D plane. Watch any video of it. There is a specific playspace where you do the exercises and you move within all dimensions in that playspace. Plus the exercises require depth like when you're doing the block breaking activity you need to punch forward and to the side, not just left or right. In Kinectimals I can walk around my pet in 3D, the camera angle moves with the direction I'm facing. In the underwater minigame in Kinect Adventures you need to move forwards and backwards in order stop the leaks from happening. There are countless examples. Although I'm convinced you're just here to troll Kinect so I'll leave it at that. |
So you arguing 3 feet forward and back are enough to vastly improve a gaming experience? I admit I choose my words poorly, but I still can't seem to find them, I know move through a 3D map, thats what I wanted to say and as I said earlier pseye can guess your depth, and do the same thing, not as accurately so it wasn't used much in the games but again not much of an improvement, especially when the wand gives 100% accuracy for depth