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Forums - Gaming - Sony and Microsoft will join forces within the next 10 - 15 years

jarrod said:
Wagram said:
jarrod said:
Wagram said:

I would be fine with that. ONLY if Microsoft NEVER EVER able to touch the hardware building.

WTF?  360's a pretty well designed piece of kit overall (RROD notwithstanding, though they paid for that in the end)... I mean if anything it should be SCE's boutique/confusing architectures, restricting memory pools and shitty GPU decisions that should be barred from consideration.  

When every single 360 is prone to that, there is a problem.

I want a console that lasts, not one where I have to worry I might Red Ring every time I turn it on.

I'm talking more architecture, and in terms of that Xenon/Xenos was cheaper to make, easier to exploit and came a full year earlier than the CELL/RSX.  SCE has a history of making obtuse, custom architectures that generally go against the grain when it comes to developers... ask most any independent dev and they'll probably say they'd prefer making a game on 360 to PS3.

And no, every single 360 isn't prone to RROD.  Not any more than every PS3 is prone to YLOD, and every PS2 was prone to DRE, and every PS1 was prone to MPEG/audio skips.


Before the Slim, a lot of them were. Hundreds of thousands if not millions of 360s RRODed.



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Iveyboi said:

Sonys everything with microsofts marketing = epic win


If you ask me, Sony's much better at the marketing stuff.



Funny how all have started attacking the hardware reliability.  Face it PS1, PS2, and 360 have pretty bad reliability.  Sure PS1 and PS2 sold a lot but how many were repurchases?  Same goes for 360..  PS1 had overheating issues in the first generation systems (I know this because I was one of the first generation buyers who experienced overheating).  PS2 had DVD drive issues.  No console is immune to reliability issues but Nintendo does stand above others in previous and current generations.  Both Sony and Microsoft  denied reliability issues at the start then accepted them.



Wagram said:

Before the Slim, a lot of them were. Hundreds of thousands if not millions of 360s RRODed.

Yes.  And like I said, Microsoft certainly paid the price for that (to the tune of more than $1B).  It was a calculated risk on their part, had they been able to launch a year later (like PS3 did), there wouldn't have been a RROD issue.



sethnintendo said:

Funny how all have started attacking the hardware reliability.  Face it PS1, PS2, and 360 have pretty bad reliability.  Sure PS1 and PS2 sold a lot but how many were repurchases?  Same goes for 360..  PS1 had overheating issues in the first generation systems (I know this because I was one of the first generation buyers who experienced overheating).  PS2 had DVD drive issues.  No console is immune to reliability issues but Nintendo does stand above others in previous and current generations.  Both Sony and Microsoft  denied reliability issues at the start then accepted them.

Sony never extended warranties like Microsoft has though.  The only way you got anything from Sony when your PS1 fried or your PS2 stopped reading CDs (outside the warranty period) was if you joined one of the multiple class action lawsuits.

Microsoft certainly did wrong by consumers with RROD, but in the end they went some ways towards making amends and at a heavy cost.  That's more than can be said for Sony historically, they've never acknowledged any deficiency in any PlayStation hardware afaik, much less accepted culpability in it.

 

Nintendo really is in a class of their own though.  Not only do they acknowledge and accept pretty much any real hardware issue (DS Lite hinges cracking, Hollywood overheating, etc) they'll always fix it at their expense for free, even outside warranty periods in most cases (and then they'll usually extend the warranty too).



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jarrod said:
sethnintendo said:

Funny how all have started attacking the hardware reliability.  Face it PS1, PS2, and 360 have pretty bad reliability.  Sure PS1 and PS2 sold a lot but how many were repurchases?  Same goes for 360..  PS1 had overheating issues in the first generation systems (I know this because I was one of the first generation buyers who experienced overheating).  PS2 had DVD drive issues.  No console is immune to reliability issues but Nintendo does stand above others in previous and current generations.  Both Sony and Microsoft  denied reliability issues at the start then accepted them.

Sony never extended warranties like Microsoft has though.  The only way you got anything from Sony when your PS1 fried or your PS2 stopped reading CDs (outside the warranty period) was if you joined one of the multiple class action lawsuits.

Microsoft certainly did wrong by consumers with RROD, but in the end they went some ways towards making amends and at a heavy cost.  That's more than can be said for Sony historically, they've never acknowledged any deficiency in any PlayStation hardware afaik, much less accepted culpability in it.

 

Nintendo really is in a class of their own though.  Not only do they acknowledge and accept pretty much any real hardware issue (DS Lite hinges cracking, Hollywood overheating, etc) they'll always fix it at their expense for free, even outside warranty periods in most cases (and then they'll usually extend the warranty too).

Nice reply I can't fault you anywhere.  Microsoft paid a high price of RROD but they accepted it.  Sony semi accepted responsibility but still made consumer pay for fixes (PS1 era, possibly PS2 era).  If anything companies should know now to release a reliable product.  Consumers matter and screwing over your consumer means loss of business.



jarrod said:
Wagram said:

Before the Slim, a lot of them were. Hundreds of thousands if not millions of 360s RRODed.

Yes.  And like I said, Microsoft certainly paid the price for that (to the tune of more than $1B).  It was a calculated risk on their part, had they been able to launch a year later (like PS3 did), there wouldn't have been a RROD issue.


For me this goes deeper than just the 360. I have always had lots of trouble with Microsoft products. (Suprisingly my 360 hasn't died yet, thank god).



jarrod said:
Wagram said:
jarrod said:
Wagram said:

I would be fine with that. ONLY if Microsoft NEVER EVER able to touch the hardware building.

WTF?  360's a pretty well designed piece of kit overall (RROD notwithstanding, though they paid for that in the end)... I mean if anything it should be SCE's boutique/confusing architectures, restricting memory pools and shitty GPU decisions that should be barred from consideration.  

When every single 360 is prone to that, there is a problem.

I want a console that lasts, not one where I have to worry I might Red Ring every time I turn it on.

I'm talking more architecture, and in terms of that Xenon/Xenos was cheaper to make, easier to exploit and came a full year earlier than the CELL/RSX.  SCE has a history of making obtuse, custom architectures that generally go against the grain when it comes to developers... ask most any independent dev and they'll probably say they'd prefer making a game on 360 to PS3.

And no, every single 360 isn't prone to RROD.  Not any more than every PS3 is prone to YLOD, and every PS2 was prone to DRE, and every PS1 was prone to MPEG/audio skips.


That's not quite accurate I believe.  I'm pretty sure the 360 architecture was delivered by IBM and was based on what they learnt designing the Cell for Sony - if I remember this caused a bit of an issue at the time with the usual big company view of 'Chinese Walls' preventing any unfair sharing (but I could be remembering that wrong).

The 360 came out first partly beacuse Sony needed more time on Blu-Ray which delayed their ability to launch and partly because MS clearly cut other other design corners to get it out the door - which probably led to or at least contributed to RROD.

So the funny thing is, unless I'm remembering this incorrectly, is that in a way the Xenon design came after Cell and I believe wouldn't have existed if Sony hadn't invested so much with IBM.

It's also worth noting that while the Cell isn't as easy to code for as Xenon it is a better design for media use - i.e. DVD and Blu-Ray feedback.  The 360 is more designed for easy coding and decent media support and PS3 for better media support and more open coding but at the expense of ease of coding.



Try to be reasonable... its easier than you think...

Reasonable said:

That's not quite accurate I believe.  I'm pretty sure the 360 architecture was delivered by IBM and was based on what they learnt designing the Cell for Sony - if I remember this caused a bit of an issue at the time with the usual big company view of 'Chinese Walls' preventing any unfair sharing (but I could be remembering that wrong).

The 360 came out first partly beacuse Sony needed more time on Blu-Ray which delayed their ability to launch and partly because MS clearly cut other other design corners to get it out the door - which probably led to or at least contributed to RROD.

So the funny thing is, unless I'm remembering this incorrectly, is that in a way the Xenon design came after Cell and I believe wouldn't have existed if Sony hadn't invested so much with IBM.

It's also worth noting that while the Cell isn't as easy to code for as Xenon it is a better design for media use - i.e. DVD and Blu-Ray feedback.  The 360 is more designed for easy coding and decent media support and PS3 for better media support and more open coding but at the expense of ease of coding.

No... there was data shared between Xenon and CELL (both are PPC derived at their core), but Xenon came first.

And even if it was DVD based, PS3 wouldn't have been able to launch alongside 360.  CELL was on schedule, but bad yields would've delayed things and RSX fell behind schedule anyway.



Wagram said:

I would be fine with that. ONLY if Microsoft NEVER EVER able to touch the hardware building.


And did not charge for online gaming. If they handle all the additional features (such as espn, last fm, etc), and advertising, along with bringing their ips to the table, I will be satisfied.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius