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Reasonable said:

That's not quite accurate I believe.  I'm pretty sure the 360 architecture was delivered by IBM and was based on what they learnt designing the Cell for Sony - if I remember this caused a bit of an issue at the time with the usual big company view of 'Chinese Walls' preventing any unfair sharing (but I could be remembering that wrong).

The 360 came out first partly beacuse Sony needed more time on Blu-Ray which delayed their ability to launch and partly because MS clearly cut other other design corners to get it out the door - which probably led to or at least contributed to RROD.

So the funny thing is, unless I'm remembering this incorrectly, is that in a way the Xenon design came after Cell and I believe wouldn't have existed if Sony hadn't invested so much with IBM.

It's also worth noting that while the Cell isn't as easy to code for as Xenon it is a better design for media use - i.e. DVD and Blu-Ray feedback.  The 360 is more designed for easy coding and decent media support and PS3 for better media support and more open coding but at the expense of ease of coding.

No... there was data shared between Xenon and CELL (both are PPC derived at their core), but Xenon came first.

And even if it was DVD based, PS3 wouldn't have been able to launch alongside 360.  CELL was on schedule, but bad yields would've delayed things and RSX fell behind schedule anyway.