TheSource said:
Alot of misinformation in here...
1) If you look at Console HW, Console SW, Cellphone games, MMOs, Social Games, Retail PC games, advertising supported freeware, digitally distributed games, and whatever else, than Japanese developers are definitely seeing their share shrink.
well the japanese industry is loosing in the social games as they aren't that social,that their way
they fail in MMO as they are more of single player based industry
2) Without Wii the development community would be in alot more trouble. PS2 (600m) Xbox (100m) combined as a market was a 600m third party market from 2000-2005, vs. PS3 X360 which is a 600m third party market. That may sound ok, but there needed to be huge growth to offsetthe increase in development costs. Wii added another 300m third party market to that 600m...
yes without wii,the japanese development industry would be even more deficit but if they were like the PS2 then it would be better or if PS3 was succesful,the japanese industry would have been better
3) Which means GC --> Wii was the big winner in third pary support. A 120m ish third party market over six years became a 300m third party market in four years with maybe a 10-20% increase in dev costs.
yes but they could have been alot bigger winnes if they made their console more like PS2 which third parties liked to develop for
PS2 --> PS3 was the big loser. The 600m PS2 market in five years became a 350m market in four years (120m to 87m per year) as development costs doubled.
for this PS3 should have been succesfull
Xbox --> X360 has doubled as a sw market, in line with the increase in dev costs, which is why X360 support was stable from Xbox and now increased over Xbox in the last two to three years.
yes 360 up'ed the SW market but at the other hand,it up'ed the western market way higher which changed the industry choice of games which was lethal for japanese games
To those saying third party games don't sell on Nintendo systems - that not true strictly speaking.Nintendo usually takes 55% share in the first three years, but if the console is popular enough that share rapidly shrinks and third parties can knock Nintendo down to 30-40%, in line with Sega on Genesis or Sony on PS1.
well nobody is saying it doesn't but majorly it is a platform for ninty games,how many big third parties game franchises do come to ninty console.not anywhere near like the other consoles do
When a Nintendo system gets to big enough volumes it becomes impossible for third party software not to sell. Wii is going to end up selling at least 500m third party games lifetime, which is $10 billion dollars for them.
tthird parties comes in but how much success do they have per title,not much
You can say the ratio of third party games to total sw on Wii is far lower, and thats true, but the sheer numbers show third party games do sell on Wii in huge quantities.
we will see about the figures when wii is done 500m third is far now(not seen figures lately)
also wii might sell but do their third party titles have much effect in how the industry trend and choices
no they don't,majorly only ifrst party ninty titles dictate trends if any
4) The Japanese industry has been in trouble for a while now on the console side. PS2 had 20-something million sellers (GC had one), PS1 had 30-something (N64 had eight or something), SNES had 20-something, and NES had 42.
i think ps2 was the alright for japanese industry although it might look bad,it was very stable
if PS3 had been succesfull,the japanese industry would be at the same level it was with PS2 or a bit better
wii could have helped as it is japanese oriented and japanese third parties would have ideal platofrm to sell on
and for 360,it made the industry go west so it could have helped had it have japanese support from the start to not mkae their console a western console
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