http://blog.games.yahoo.com/blog/138-kinect-101-making-room-for-the-future?nc
After a year and a half of hype, speculation, and one big name change, Microsoft's motion-control sensor has finally arrived.
The most important bits (tl;dr version):
Q: Can I navigate my Xbox 360 guide using gestures and voice commands?
A: At the moment, no.
Q: Can I really control movies with my voice?
A: Netflix movies, DVD movies and, well, pretty much any other kind of movie not optimized for Kinect will currently not work with the sensor.
Q: What about lag?
A: In virtually every game and application we tested, we noticed a slight lag between player movements and the on screen avatar (or hand cursor).
Q: How are the games?
A: So far, so mediocre.
Q: The Space Issue?
A: You'll definitely need lots of room to enjoy Kinect. The system is a bit sensitive to sunlight.
Verdict:
The spatial requirements are steep; if you're stuck in a dorm room or a cramped apartment, Kinect is simply not worth the effort. Likewise, if you're itching to act out your Minority Report fantasies of opening, closing and resizing a million virtual windows with a wave of the hand, you're in for a bit of a letdown. The same can be said of gamers hoping to experience more traditional 'hardcore' games in new ways.
"Well certainly with the Xbox 360, we had some challenges at the launch. Once we identified that we took control of it. We wanted to do it right by our customers. Our customers are very important to us." -Larry "Major Nelson" Hryb (10/2013). Note: RRoD was fixed with the Jasper-revision 3 years after the launch of 360
"People don't pay attention to a lot of the details."-Yusuf Mehdi explaining why Xbone DRM scheme would succeed
"Fortunately we have a product for people who aren't able to get some form of connectivity; it's called Xbox 360,”-Don Mattrick
"The region locking of the 3DS wasn't done for profits on games"-MDMAlliance















