Doobie_wop said:
Metro 2033 is extremely underrated. When you compare the campaigns (I never played Reach multi-player), Metro completely blows Reach away. I actually enjoyed some parts of it better than Bioshock. The gameplay was great, I didn't find any of the bugs that people are mentioning and the voice-acting is great. It's an 8 hour atmospheric experience, with some interesting design quirks and it look's really good (played on 360). If someone can give it a rent, then try it.
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Metro2033 "blowing away" reach single player is crazy talk. Metro 2033 is a good game and it tries to implement a lot of elements in to its gameplay, but the actual gunplay of Metro 2033 isn't worth the hair on the ass of Halo reach.
The game is scripted as they come and a basic corridor shooter with somewhat basic and wonky gunplay controls. There isn't a single compelling big battle in Metro 2033, there is no vehicle combat, there is not terrain or weapon strategy what so ever (just get the big auto shotgun and youre set) and there really isn't a reason to play it twice once done with the story, which is the main reason to play the game (story is great).
Also, as far as other elements which are not found in halo, they are pretty much all borrowed from other games. It borrowed stealth from Stalker, atmosphere and scary moments from FEAR, narritive and structure from Half Life 2...
I've beaten Metro twice, once on 360 and once on PC with 3D vision and it is a worthwhile experience, but it is not underrated. Here is hoping they improve on Metro2034 and make it a true classic.
As far as halo reach, I stand by my statement from before... you can't buy a more complete FPS game right now