To add to this discussion again.
What I think is starting to go very very wrong in this industry is that games are being viewed less and less for what they are: OBJECTS!
I don't view my old Megadrive or N64 carts as licenses or as platforms or whatever, they are solid, non-abstract OBJECTS, and they are mine, and I should be able to do whatever the hell I want with them including selling them. Can you imagine how ridiculous it would have been if Nintendo started complaining about the used games market in the N64 days and demanded to get a cut of the profit is someone sold an N64 cart? It would be ridiculous.
Games are being viewed by the industry and by forum people less and less as objects, but that's exacly what they are! My copy of Super Mario World should be viewed the same way as my copy of Halo 3 or my copy of Warcraft 3.
If games started to be viewed as something other than objects, then there is a huge chance that I would stop gaming. I already feel severely burned by what Blizzard did with Starcraft 2, now my collectors edition has no value anymore because I used the game code, and I never even used my CD, I just downloaded the game. It's not in my hands like my console games, it feels like I'm just burrowing it from Blizzard for a fee. I think lots of people feel the same, maybe not on forums, but I bet that if you take control away from customers, people will start to get dissapointed and disinterrested.
Another thing. People have still not explained how they think video games are a separate case from movies, or heck, any other type of product. If you support online passes, then are you also for movie companies charging a fee for used movies? Or even furniture companies charging a fee for buying used furniture?
If you can't explain why gaming should be special, then you are automatically for comapnies charging for any other type of used product period!
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