Barozi said:
ah a good sign for me. People are always getting agressive when they don't have anymore good reasons. You're losing this conversation :)
As for my reply just read what I posted earlier or read KylieDog's post. The problem is that you simply don't know what you like, which is again not even close the fault of the developer.
@Mr Khan There are publisher who use dedicated servers on consoles and even if not, why are people paying $15 each month for MMORPGs, but not for shooters ? |
Nevermind the reasonable points I made right?
I do know what I like... the problem is we don't know if we like a game until we play the whole thing. Your bias is unbelievable.
Also about MMORPG's .... um news flash... those games use extremely powerful servers and developers are constantly adding content to the game.
I'm not surprised you wonder about MMORPG'sbecause it would take someone as ignorant as you to think everything is the gamers fault and not the developers delivering what we want. Reality check... some games actually DO SUCK. (subjctively among individuals of course, just in case a smarty-pants reads this)
SecondWar said:
Read up to the third sentence and already think youve missed a vital point. Ive previously traded in Halo 3, and Gears of War 2. Did those games suck? Like hell they didnt. Halo is my favourite console series and Gears has one of the most interesting campaign plots Ive played. I traded them in because theyd got old and Id moved on to other things (ie Halo Reach, Assassins Creed II and Mass Effect 2) I really cant see the problem with this, I think its a great idea to help games companies make extra money when the market is in decline. Besides, by the time I bought Mass Effect 2, it was only £15 and as it was new I got the content free. I bought Alan Wake used meaning I didnt have the code, but Id loved the story so paid up to carry on. The solution is simple, if you dont want to pay the extra cash, dont and stop whinging. |
Thats an excellent point (prop to you, and finally someone with a brain) but I relatively counter this great point in one of my last paragraphs in my OP
Basically I said, I've come to realize that my arguement is weak later on as games are cheaper (because of your point and because people like to buy games cheap to enjoy them fully, single player games especially, and then return them to the game store) but my argument is still strong on the basis that games sell most at launch and the first couple of months WHEN games are most expensive.
Again Props to you.
Also you should read the rest of my OP... they are stealing $ from us and power/influence and I made other points. Please read the whole OP and reply... I hope I change your mind.
All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.
I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.







