By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - GT5prologue has damage modeling ?

mancandy said:
I hope they keep the damage modeling out or at least have an option to turn it off. I like my cars nice and shiny.

 you cant have a driving simulator without damage of some sort. I want to know how it feels to have a giant gash in my ferrari. 



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 
Around the Network

holy crap i am looking so forward to this game it's not even funny, i won't get prologue, but i'll get the actual game on day 1!



OH MY GOD!! This game is going to be so good, the cars just look amazing, this could be the best Gran Turismo yet and that is saying something!



@ tombi 123

No doubt in my mind it will be the best GT game yet!





Around the Network

It's been suggested that the retail version will feature damage and not the PS-store version. Matter of space as I recall.



Is it just me, or do those pics lack any kind of anti alaising? Otherwise, looks good.



Deep into the darkness pearing

Long i stood there

Wondering

Fearing

Doubting. 

pics seems to have a problem, I agree

but from video that have been show and comment on pre-review, the anti-aliasing is ok : These bad effects disappear in-game



Time to Work !

"""I don't think it will have damage, and I frankly don't see how that's relevant in a driving simulator. Of course it'd be a nice element to the competition, but it wouldn't hold true to each and every car. You'd need to simulate real model damage, hardness and safety differently for every car or you'd just be fooling yourself and the users, it wouldn't be an accurate simulation to present every car getting damaged the same way and performing the same way when damaged. It tottaly changes physics and that would have to reflect differently for every level of damage and part(s) damaged. I don't think Gran Turismo is about simulating how a damaged model drives, do you?"""

==> so you agree that what we need is not a game showing TRUE damage
but more a game taking in count damage in the way u drive the cars :
your wheel is "pierced", ur engine break, etc ...



Time to Work !

PS3 owners:  create a Japanese (or possibly hong kong since you can choose english there) account and just download the demo for Prologue.  Yes, there's a demo for a payed trial version for the full game.

Anyway, I didn't notice any damage but it does look really good so I suggest you try it.  Arcade racers are more my style, but I can't wait to play it on an HDTV.