Yeah you would think that developers would release riskier titles like these on the Wii, where development costs are much easier. But noooooo. The game industry has such an irrational hatred for the little console that it's leading to publishers losing money and developers going out of business and/or losing jobs. Of course you can still be a Nintendo-only developer and go bankrupt (Cing says hello). But if a small developer like Cing developed their games on the Xbox 360 and PS3, they would have gone bankrupt even faster. Just look at Deadly Premonition's sales (Marvelous Entertainment's HD debut. I still have to try that game. F K in the coffee!) That's what you get when you take a predominately Wii-based niche company and have them release a HD game.
The bottom line is that the free market of the gaming world is very unforgiving. If you want a gamer to open up his/her wallet and you don't have a marketing giant like Microsoft, Sony, Activision, EA, Ubisoft, etc. backing you 100%, you have to work really hard and have luck on your side in order to survive sometimes (the luck factor is probably the more important of the two). At a time where online multiplayer games are king and gamers are increasingly unwilling to part with $60 for a single-player action-adventure (with such a huge oversaturation of videogames on the market, paying $60 for a game, especially a single-player of short or moderate length as opposed to say a 50 hour RPG or a multiplayer-heavy game, is going to turn off a lot of consumers.) Enslaved is probably on a lot of peoples' wishlists but it's either gonna get bargain binned or Gamefly'd.










