By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Capcom Arcade: A new business model?

 

Capcom Arcade: A new business model?

I hate this! 1 14.29%
 
I love this! 3 42.86%
 
Let's wait and see.. 1 14.29%
 
I'm so tired of capcom 0 0%
 
OMG.. it's Street Fighter 2 for free.. 2 28.57%
 
Total:7

Capcom is releasing "Capcom Arcade" for the iPhone:

Capcom Arcade will be free to download and initially contain four games: Street Fighter II, Ghouls 'n Ghosts, Commando, and 1942. The plan is to add at least one new game every month to fill up the arcade, and there are several different ways to go about playing the games contained within. Every day you'll receive a ticket that is good for a limited number of free plays for whatever games you choose. The final number has yet to be finalized, but will likely be between 3 and 5 free plays per day, though the unused ones won't carry over to the next day. If you run out of free plays but would like to continue playing, you can visit a young lady at the cashier counter and buy tokens as in-app purchases. Finally, you can also choose to flat out purchase any of the arcade games for unlimited play.


So you basicly get the games free untill you want to play more... then you can buy tokens or the entire cabinet.. What do you guys think? Will this business model with the old arcade games carry over to maybe a 3DS? or PSN & Live? Clearly Capcom is testing this model on the iOS devices...



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Around the Network

To play Commando with arrow keys on a touch screen.

The idea with Arcade is cool though.



With a large enough library I can see many people just switching between games after their 3 play limit is up and never purchasing something.



NiKKoM said:

So you basicly get the games free untill you want to play more... then you can buy tokens or the entire cabinet.. What do you guys think? Will this business model with the old arcade games carry over to maybe a 3DS? or PSN & Live? Clearly Capcom is testing this model on the iOS devices...

I could see working on consoles. Because this is exactly how Xbox Live's Game Room works.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

It's an interesting idea. I can certainly see it working for arcade games.

I wonder if it could be made to work with other games, like say your typical 10-hour adventure game. 1st hour is a free demo, and from there you can pass, buy a single playthrough for a reasonable fee, or buy the full game and play as much as you like. The publishers could basically hijack the rental market for their games.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Around the Network

If you purchase more "tokens," do those tokens carry over to following days? Or do the tokens you pay for disappear the next day as well?

 

Anyways this was quite a brilliant idea.