Squilliam said:
scottie said:
Squilliam said:
MH3 - Probably break even, possibly a loss. Advertising costs money, I think this one didn't really make any to be honest.
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Many lols
A standard Wii game requires about 300-500k sales to break even, a big budget one needs about 1M.
A moderately high budget game that is pay to play, and is on 1.61 M and still selling? Fuck me, how can you even think that this game has done anything but printed money?
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Its safer to assume they lost money or broke even. Very few titles actually make much money for the publisher.
How much do you think they made after you consider development, retailer, distribution, royalties, advertising, networking etc costs?
@ $40M @ $25 in the hand per copy, I don't think they would have made much money back at all on this project.
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1) The game makes a profit at $40M @ $25 in hand per copy :P
2)
MGS4 = $45 M
MH3 = $40 M
What the fuck were Capcom doing? Company hookers with built in blow dispensers?
As for the claim of $25 in hand, the game is pay to play, so the usual logic of how much the developer gets does not apply. For 90 days it's $20, and more expensive per day if you buy shorter.
The actual figures would certainly be at or below $20 Million for game development, advertising and server costs. Still nearly as much as was spent on Halo 3, which is on a much more power console and the advertising budget was MUCH higher.
Now lets assume $40 cash in hand per new game sale, to represent
1) Initial money from sales worldwide
2) Pay to play money from original Japanese owners
3) Pay to play money from Japanese owners who buy it second hand.
Now 1.61 * 40 >> 20