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Forums - Gaming - Reviewers have got to get rid of their 360 hard on

360 is better for Multi games , plus better online and controller... Why the hell would they go to Ps3 ? i only can see that in soccer and fight games.



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The only way to get rid of a 360 hard on is to have oral sex with a 360 (be sure to remove the face plate). It's not worth the effort....believe me.



d21lewis said:

The only way to get rid of a 360 hard on is to have oral sex with a 360 (be sure to remove the face plate). It's not worth the effort....believe me.

You could always have a ps360 threesome! Or you could insert your wii in-between them and really rock the boat :D

At least it works for naznatips!!!



Doobie_wop said:

 

The reviews have started to come out for Castlevania: Lords of Shadows and I've noticed that few reviewers have mentioned that the game suffers from frame rate drops. After reading around, I've found out that the PS3 version runs flawlessly and the frame rate problems are exclusive to the 360.

 

http://www.computerandvideogames.com/article.php?id=267503

Castlevania Lords of Shadow producer David Cox has confirmed that the game runs perfectly well at 30 fps - and that there's no difference between PS3 and Xbox 360 versions.

Cox said over Twitter:

"The games are identical. The 360 review code had some issues with frame rates but not major and they are not in the final [product]."

He added: "The game runs at 30 fps consistently. Occasionally that may drop but as most reviewers say it doesn't spoil the game."

Indeed, most reviews haven't been fazed by any drop in frame rate




@Nsanity: Didn't MS/Bungie try to pull that one with Halo 3 at first, that the resolution is full 720p and not 640p or whatever it actually was?



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Xenostar said:
reidlosdog said:
Doobie_wop said:

The 360 released in 2005, it's also has the most social online network on consoles and multi-platform games performed better on the console from 2006 to 2008. The combination of these things mean that the majority of game reviewers have the 360 as their primary platform and when it comes to reviews, they most likely play and review the 360 version and then copy and past the review into the PS3 section of their site. This may have been fine 2 years ago, but these days it just doesn't cut it. Multi-platform games are more likely equal or even better on the PS3 these days, but it's never noted in any of the reviews on game sites. 

The reviews have started to come out for Castlevania: Lords of Shadows and I've noticed that few reviewers have mentioned that the game suffers from frame rate drops. After reading around, I've found out that the PS3 version runs flawlessly and the frame rate problems are exclusive to the 360.

The same thing happened with Darksiders earlier in the year, the PS3 version was flawless, but the 360 version suffered significant frame drops and had to be patched later on. Split/Second also went through the same thing this year.

With more and more games being developed on the PS3 and then later ported to the 360, I'd expect reviewers to be aware of the differences between the two versions instead of only playing their preferred console and then base their score on that experience. 

Thoughts?

The reason for the low frame rate is because of the lack of updates on Xbox 360, so that Microsoft can phisically test the update itself, then put it onto the market place.  Yes, they charge, but more the reason to make sure you DON'T f*** up the update.  Has the 360 online server ever gone down?  No.  Can PS3 say the same?  Getting the constant swarm of updates PS3 has, they tend to not test if the update will effect old or new systems, which tends to bring forth things were consoles can't log on, or can't play for an entire day.


Yes the 360 servers have gone down many times once they went down for 2 weeks over the Christmas period the year modern warfare came out. 

I certainly cant remember PS3 servers ever going down other than for scheduled maintenance which has never been more than a day, and we've been told about it in advance.

Live has never gone down for that long! I play on Live almost every single day.



Love the product, not the company. They love your money, not you.

-TheRealMafoo

Nsanity said:
Doobie_wop said:

 

The reviews have started to come out for Castlevania: Lords of Shadows and I've noticed that few reviewers have mentioned that the game suffers from frame rate drops. After reading around, I've found out that the PS3 version runs flawlessly and the frame rate problems are exclusive to the 360.

 

http://www.computerandvideogames.com/article.php?id=267503

Castlevania Lords of Shadow producer David Cox has confirmed that the game runs perfectly well at 30 fps - and that there's no difference between PS3 and Xbox 360 versions.

Cox said over Twitter:

"The games are identical. The 360 review code had some issues with frame rates but not major and they are not in the final [product]."

He added: "The game runs at 30 fps consistently. Occasionally that may drop but as most reviewers say it doesn't spoil the game."

Indeed, most reviews haven't been fazed by any drop in frame rate


He created the game, of course his going to say that. Read the IGN review or just jump into the official Neogaf thread, they should provide some better answers. 



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

most reviewers only bring out when PS3 ver has inferior port

but just keep quiet when such thing happen on xbox360 ver

why? the reason is very simple

cause most reviewers were xbox360 fanboy

that's why i never follow those unfair fanboy reviewing site

prefer to read from japan reviewers cause they don't have fanboy there



starcraft said:

Reviewers can not be held responsible for the Xbox 360 having the best games.


Whoa whoa! you're a PC gamer. Stick your guns. We have the best game of this gen!



Doobie_wop said:
Nsanity said:
Doobie_wop said:

 

The reviews have started to come out for Castlevania: Lords of Shadows and I've noticed that few reviewers have mentioned that the game suffers from frame rate drops. After reading around, I've found out that the PS3 version runs flawlessly and the frame rate problems are exclusive to the 360.

 

http://www.computerandvideogames.com/article.php?id=267503

Castlevania Lords of Shadow producer David Cox has confirmed that the game runs perfectly well at 30 fps - and that there's no difference between PS3 and Xbox 360 versions.

Cox said over Twitter:

"The games are identical. The 360 review code had some issues with frame rates but not major and they are not in the final [product]."

He added: "The game runs at 30 fps consistently. Occasionally that may drop but as most reviewers say it doesn't spoil the game."

Indeed, most reviews haven't been fazed by any drop in frame rate


He created the game, of course his going to say that. Read the IGN review or just jump into the official Neogaf thread, they should provide some better answers. 


According to Gamespot AC1 was better on the PS3 and IGN were convinced GTA4 was better on the PS3 but Digital Foundry proved them wrong.