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Forums - Nintendo - Nintendo´s next home console...the real test for 3rd party support?

SaviorX said:
AbbathTheGrim said:
SaviorX said:
AbbathTheGrim said:
SaviorX said:

They won't even get it next gen.

N64- Cartridges are too expensive and N64 is too hard to make games for.

GC- Userbase is too small; discs don't hold enough space.PS2 is king.

Wii- Userbase is too large; graphics aint strong enough; we cannot compete with Nintendo/nintendo should make games to expand "xxxxxx-genre's" userbase.

Wii2- We cant compete with Nintendo games, too expensive to make HD games; userbase is too large.

Nintendo cannot and will not ever win. Deep down inside, everyone knows they make better games more frequently than any other 3rd party and no one wants to side with that...except Warren Spector lol.


I disagree. I am not interested in any of Nintendo's games.

None? I'm not only talking about the Wii...you trying to tell me nothin they make on the DS appeals to you either?


Well, from the DS I am not interested in any Nintendo game, but I wrote too fast because I do would like to play NSMBW. XD I love 2D Mario but could never get into 3D Mario. But really, I can't agree with you. I guess we could say that there is more or less a tie between Sony and Nintendo releasing the major number of AAA titles but discussing about "better" games is somthing quite subjective, don't you think?

Yea, I'm not a big 3D Mario fan either to tell you the truth; Super Mario World is my all-time favorite. Ive never finished a 3D Mario. SM64 seems like the only one I would want to... (flameshield UP!)

Subjective? Maybe. However, Nintendo has one awards for like, best run company and has often topped the best Dev lists. I know sales don't equal quality, but when you can get 10 games to sell 10 million (which they will do... eventually) you have to be good. When you have 3 TWENTY million selling titles (MK, WF, soon to be WSR) you are most likely the best.

I personally think Nintendo's dedication to detail and quality assurance is unmatched which is what makes them the best. You only hear people say, "I only buy Nintendo games." No one ever says that for a 3rd party. Sony & MS, maybe sometimes.


Then I guess I am not alone in this World. :D I know Nintendo is good at what they do, problem is I am not that interested at what they are doing right now. But a lot of people are, and that is reflected in sales.

I am sorry but I can't determine quality by number of sales. However, I know that Nintendo's games are very polished and exceed in their categories so I can say that Nintendo is one of the best first party developers out there. However, personally I prefer Sony with their approach and with their games that appeal more to my taste.

I love Sony and their games but I would never be able to say that I only buy Sony games. I can't argue about those people you have heard saying that they only buy Nintendo games because I don't know them, and I don't know their especific circumstances. But I think that maybe a great part of the differences in sales between Nintendo first party and third party sales can strive from some factors. I think that a lot of gamers in Wii's userbase (as they may exist in every console's) like games which are easy to pick up, have immediate fun with and that may not be able to or need to dedicate as much time to games as other gamers (like myself) dedicate to videogames. Speaking about the latter, I wouldn't be surprise that someone who buys Wii Sport and plays it once a week, or even rarelier, get to last more time playing that single game before he/she gets tired of it and finally finds the need of buying another game. I think that this, combined with the good advetizement of Nintendo, their appeal to these gamers, the quality of their games, the easy to pick up and play nature of their games, among other factors is what makes Nintendo sale most of their games as succesfully as they have been selling.

But I think that the appeal of Nintendo's games is very important to the success they have in sells. Nintendo enjoys a very successful image of being a family oriented videogame developers and their characters represent that image. I really wonder if Nintendo with their dedication to detail and quality assurance would secure the same sells of, to put a reasonable sales goal, Nintendo Galaxy 2 if they make a survival horror videogame.

To me Sony and even Microsoft put a lot of quality in their videogames, I put my hands on the fire for Sony and their first party studios with their quality, development and testing of their games, and to me the reason of why Nintendo sells more this generation than the competition is mainly because they appeal to more people than the competition.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

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I don't think 3rd parties care who's console is leading.   It's more a matter if they understand the market for that console and if their existing IPs will work for the console's market.

The problem with Wii is it went in a different direction than any console previous.   The market was strange to 3rd parties and the core on Wii always complained about 'waggle' and 'imprecise controls', critics especially, causing Wii 'core' games to underperform and so 3rd parties stuck to what they knew.

Now if N6 is another complete innovation like DS or Wii, or further goes into the blue ocean, I think 3rd parties will sit by and see how Nintendo fares and then copycat on what seems to work just like this gen.

If N6 has core appeal, of course they'll jump on board with their current IPs and strategies and leave the expanded market mostly to Nintendo to swim around in.



 

Rol's thread awhile back described it perfectly.

Wii:

Initially it was the default loser due to GC and no one put money into building quality tools to make quality games on the device. The instead put MILLIONS into dev tools for PS360 as they knew they would be the dominant consoles.

Then, Wii skyrocketed to success and devs took a 2nd look; they didn't want to lose out on the now fast growing Wii user-base, so they started to quickly port crap based on PS2 tools (or the few who had GC centric tools) they already had produced. This succeeded and a few of these titles made them tons o' money.

Then it was time to start the next round of games. The decision became do they A) basically toss out the millions spent on making HD gaming dev tools to while spending more millions to make a Wii based dev tool that allowed porting to PS360? OR 2) do they continue with the HD twins as primary benefactors while Wii gets a shoddy upgraded dev toolkit for lower end games that 1 out of 5 will probably be massively profitable? They chose the obviously smarter (from a fiscal point of view) option after considering the costs and the fact that Wii never broke the 50% marketshare so from a potential userbase, there was no big gain to spend millions in making new tools for Wii for the big IPs.

Thus, no major 3rd party shift.

Now for N6:

New gen requires all new tools, so regardless of which console is the focus, millions will be spent.
3DS is already demonstrating Nintendo's willingness to go to far better technology.
3DS is also showing a strong 3rd party relationship with Nintendo.
So, the more obvious conclusion is that Nintendo will produce a far more capable machine that should be more like PS2 to Xbox than Wii to PS360 when the other consoles launch, thus removing the inability to easily port if needed. They will also be building off of Wii's success and the indirect success of DS and soon to be 3DS. This should mean that 3rd parties could very well build their tools to be  N6-centric with the anticipation that it could be modified for a relatively small % of money to work on the PS4 and neXtBox. Meaning it will have SNES level 3rd party support, however, that does not mean a PS2-like level of exclusive 3rd party games. Based on this gen's performance between PS360, all big games of future may be at best timed exclusives.



"Then it was time to start the next round of games. The decision became do they A) basically toss out the millions spent on making HD gaming dev tools to while spending more millions to make a Wii based dev tool that allowed porting to PS360? OR 2) do they continue with the HD twins as primary benefactors while Wii gets a shoddy upgraded dev toolkit for lower end games that 1 out of 5 will probably be massively profitable? They chose the obviously smarter (from a fiscal point of view) option after considering the costs and the fact that Wii never broke the 50% marketshare so from a potential userbase, there was no big gain to spend millions in making new tools for Wii for the big IPs."

Wait. Many developers are still losing money, and you call that smarter?

You and the developers have fallen for the sunken cost fallacy.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

What Nintendo needs to do is stop denying their is a problem.

Then accept it.

Then buy or help fund more western development studios. Or even creating new ones (plenty of young talent out there). Designed for the core crowd.

 



 

 

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3rd parties need to realize that the PlayStation epoch is over (and i don't mean that Sony will never be dominant again, i just mean that the tactics they used to be dominant in 5 and 6 are not going to win generations for anyone in the next generation or two), that the rules of the game have shifted back in favor of the console manufacturers. And this isn't just in Nintendo's case. Companies that refused to develop for either PS3 or 360 are suddenly finding themselves forced to, so its just as prevalent in the HD sphere

 

In the rush to the next generation, 3rd parties are going to be working hard to make sure that they've got all their bases covered. Nintendo might not get the kind of overbearing support they're getting for 3DS for the N6, but i think whoever said "Super Nintendo support" was closest. Nintendo will be getting Genesis support at worst, no matter what they do.



Monster Hunter: pissing me off since 2010.

Gamerace said:

I don't think 3rd parties care who's console is leading.   It's more a matter if they understand the market for that console and if their existing IPs will work for the console's market.

The problem with Wii is it went in a different direction than any console previous.   The market was strange to 3rd parties and the core on Wii always complained about 'waggle' and 'imprecise controls', critics especially, causing Wii 'core' games to underperform and so 3rd parties stuck to what they knew.

Now if N6 is another complete innovation like DS or Wii, or further goes into the blue ocean, I think 3rd parties will sit by and see how Nintendo fares and then copycat on what seems to work just like this gen.

If N6 has core appeal, of course they'll jump on board with their current IPs and strategies and leave the expanded market mostly to Nintendo to swim around in.

70% of Wii owners had a PS2.  3rd parties invented the "Wii marketplace" and ultimately created by treating the platform the way they did.  If they'd have supported Wii like PS2, their games would've sold like they did on PS2.



Cobretti2 said:

What Nintendo needs to do is stop denying their is a problem.

Then accept it.

Er... Iwata's been talking about Wii's "3rd party problem" for awhile now.



mortono said:

My assumption is that 3rd parties, as well as the industry as a whole, has a serious grudge against Nintendo and would like to see them go out of business


I'm gonna go ahead and call BS on the grounds that Nintendo is widely respected.



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

Ajescent said:
mortono said:

My assumption is that 3rd parties, as well as the industry as a whole, has a serious grudge against Nintendo and would like to see them go out of business


I'm gonna go ahead and call BS on the grounds that Nintendo is widely respected.


Respected doesn't preclude resentment, and that respect can be in one direction, while dismissal can come in another.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs