Eh... NSMBWii is actually a harder game to 100% than most 2D Marios. The only 2D Marios that I'd say are harder are SMB1, SMB2/Lost Levels and Yoshi's Island, meanwhile SMB2/USA, SMB3, Mario World and (especially) NSMB DS are all easier overall.
I'd also say Twilight Princess was whole lot more complex and even difficult than the pushover we got with Wind Waker (and it's "win button" combat). TP is probably more difficult (and certainly longer) than OOT too... I agree with games like Mario Kart or Smash Bros being tuned for greater accessibility on Wii (though Mario Kart also added a whole lot more complexity and rebalancing for enthusiasts with the bikes, it really is the best overall game in the series imo, blue shell hell notwithstanding), but Zelda? If anything it's gotten more "hardcore" this gen. Ditto for Metroid. Ditto for Fire Emblem (which was literally "dumbed down" on GBA).









