Qays said:
You're seriously comparing the graphics differential between the PS2 and original Xbox to that between the Wii and the HD twins? Seriously? Come on. Online wasn't a prerequisite for the core gamer last generation like it is now. And it doesn't matter if Wiimote nunchuk is "honestly capable of handling most genres fine". Core gamers don't like it. That is what we're talking about, isn't it? The reason why the Wii has failed to win over the core? |
No, I'm comparing Wii to PS2. Graphics certainly help, but "core gamers" are bit more diversified than the "graphics whores" subset. Otherwise DS wouldn't have destroyed PSP.
And online is still a comparative niche for gaming, even though it's grown tremendously in the past 3 generations. It's going to become even more central next gen, but as of now the installed online base is likely still a small fraction of the overall base for dedicated game machines.
You'll have to qualify "core gamers don't like it". I mean Nintendo's top "core games" still outsell almost everyone else's regardless of platform. The reason Wii never held on to the core market (and there was plenty of adoption early on), is because development for core content never shifted over to it, for various reasons. The controller really has little to do with that too, the problems reach more into industry expectations and resource priorities/allocations from before the Wii was even on shelves. The market shifted faster than the industry at large adapted, and now the industry's playing catch up.







