jarrod said:
No, I'm comparing Wii to PS2. Graphics certainly help, but "core gamers" are bit more diversified than the "graphics whores" subset. Otherwise DS wouldn't have destroyed PSP. And online is still a comparative niche for gaming, even though it's grown tremendously in the past 3 generations. It's going to become even more central next gen, but as of now the installed online base is likely still a small fraction of the overall base for dedicated game machines. You'll have to qualify "core gamers don't like it". I mean Nintendo's top "core games" still outsell almost everyone else's regardless of platform. The reason Wii never held on to the core market (and there was plenty of adoption early on), is because development for core content never shifted over to it, for various reasons. The controller really has little to do with that too, the problems reach more into industry expectations and resource priorities/allocations from before the Wii was even on shelves. The market shifted faster than the industry at large adapted, and now the industry's playing catch up. |
Graphics help to sway core gamers, and they help more the bigger the graphics differential is. The difference between PS2 and Xbox wasn't that great, certainly not big enough to matter to most people. The difference between Wii and the HD twins is huge in comparison.
And I'm pretty sure the working definition of "core gamer" to be used in this thread was defined in the very first post.







