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Forums - Sales - Halo Reach vs Halo 3 1st Week By The Numbers

might want to take a look at this BHR

http://gamrconnect.vgchartz.com/thread.php?id=116731&page=1&str=2107285291#



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Jadedx said:
Michael-5 said:
Barozi said:

Resistance FOM was heavily bundled. Without counting the bundles, R2 sold just as well as RFOM.

Was Resistance heavily bundled? I assumed people just bought Resistance at launch since it was the only really good game to be released until Motorstorm, and then after that it took about a year for the console to take off SW-wise.

Every new game sony puts out is heavily bundled, MS should do that with Alan Wake and Crackdown 2.

Every new game sony puts out is heavily bundled? I doubt that. Heavy Rain, MAG, God of War, White Knight Chronicles...MOD NATION RACERS!?!?!?

Only game bundled I have seen recently is a Forza Motorsport 3/Halo 3: ODST bundle, a Final Fantasy XII bundle, a Splinter Cell bundle, and obviously the Halo: Reach limited edition bundle.

Even then most of these bundles are limited quantity, and generally only come out right when the game is released.

But that blue PS3 bundle.... man, if that came to North Americas and EMEAA GT5 would sell better then free cookies. Who could turn down a free cookie??? Wait....then sales in the US would jump since a large percentage of people there cannot turn down any cookie.

DO IT SONY!!! BLUE PS3 IN AMERICAS!!!!



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BHR-3 said:

i took 7 from 24 which was about 17 then /24X100 and got that 70

if that aint right ya'll tell me how its done then and ill gladly change it


 Well if 7 is your 100% since it's your starting point, then 14 would be 200% of it and a 100% increase, and 24 couldn't possibly be anything less than that. 



Michael-5 said:
A Bad Clown said:
Michael-5 said:
Barozi said:

Resistance FOM was heavily bundled. Without counting the bundles, R2 sold just as well as RFOM.

Was Resistance heavily bundled? I assumed people just bought Resistance at launch since it was the only really good game to be released until Motorstorm, and then after that it took about a year for the console to take off SW-wise.


It actually was some places, when I got my PS3 it came with Resistance and Motorstorm.

I know Motorstorm was bundled when they upgraded the hard-drive, but I don't remember any Resistance bundle. If it was bundled, I bet it was bundled late after launch. Still R2 sold significantly less the R1:FOM, I don't think the difference was just bundles, but more competition as well.

Resistance and Motorstorm were bundled together and to this day they are also the best selling of all PS3 bundles.

Hard to say now because of the missing graphs function and I think there were some adjustments, but the last time I calculated the bundles (in early 2009 I think) they accounted for around 1.5-2m sales each.



Barozi said:
Michael-5 said:
A Bad Clown said:
Michael-5 said:
Barozi said:

Resistance FOM was heavily bundled. Without counting the bundles, R2 sold just as well as RFOM.

Was Resistance heavily bundled? I assumed people just bought Resistance at launch since it was the only really good game to be released until Motorstorm, and then after that it took about a year for the console to take off SW-wise.


It actually was some places, when I got my PS3 it came with Resistance and Motorstorm.

I know Motorstorm was bundled when they upgraded the hard-drive, but I don't remember any Resistance bundle. If it was bundled, I bet it was bundled late after launch. Still R2 sold significantly less the R1:FOM, I don't think the difference was just bundles, but more competition as well.

Resistance and Motorstorm were bundled together and to this day they are also the best selling of all PS3 bundles.

Hard to say now because of the missing graphs function and I think there were some adjustments, but the last time I calculated the bundles (in early 2009 I think) they accounted for around 1.5-2m sales each.

I'll take your word for it, you seem honest. Motorstorm Pacific Rift was also bundled. It's sad great games like these need bundles to boost sales, and games like Halo do it essentially trouble free.



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All this shows is what anyone sensible knew, which was that most Halo gamers already had a 360 and that it was unlikey we'd see a huge jump in sales from Halo 3.  No surprise there.  Anyone thinking Reach was going to see sales growth over Halo 3 in ratio to the 360 user base growth was crazy, frankly.

Actually, I think this is positive for the 360.  It shows it no longer relies on Halo the way the Xbox did and the 360 did early in it's life.  Now the 360 has sold to lots of people who are not interested in Halo, who just see it as a good console for playing the kind of games they like to on, be that Modern Warfare or Assassin's Creed or Mass Effect or whatever.

This is progress for MS.  If the 360, like the Xbox before it, remained locked in as mainly a console to get Halo on it simply wouldn't have seen the sales growth it has.

Reach shows a decent growth of 5% or so and to expect much more would be - well - unreasonable I think.



Try to be reasonable... its easier than you think...

What the sales figures of Reach compared to Halo 3 basically say is that the Halo user base (or more specifically, the buyer base) hasn't really expanded much since Halo 3.

This was pretty predictable for a major, pre-established legacy franchise (dating back to a previous generation) known to sell hardware platforms. They drive early adoption sales from the main fans of these franchises. It's rare for a fan of any of these franchises (GTA, FF, etc.) to completely skip the first showing on a given console (and taking a pass on buying the hardware) only to buy the second showing and the console years later.

Looking at attachment rates for these franchises, they consistently drop significantly as the user base for a given hardware platform expands to include a lot more than the typical early adopter which is front loaded with core gamers. And that's even if sales increase over the previous chapter of a franchise.

If you were a fan of the Halo series, it would pretty much defy logic to skip Halo 3 and the 360, only to buy Halo Reach and a 360 now unless you were off planet, in a coma or in a bomb shelter/cave for the last three years.



I think it will be more interesting to see how well Reach will keep up the next few weeks. Halo 3 was at almost 5 million after 3 weeks, so let's see if and by how much Reach can top that.



kowenicki said:
Reasonable said:

All this shows is what anyone sensible knew, which was that most Halo gamers already had a 360 and that it was unlikey we'd see a huge jump in sales from Halo 3.  No surprise there.  Anyone thinking Reach was going to see sales growth over Halo 3 in ratio to the 360 user base growth was crazy, frankly.

Actually, I think this is positive for the 360.  It shows it no longer relies on Halo the way the Xbox did and the 360 did early in it's life.  Now the 360 has sold to lots of people who are not interested in Halo, who just see it as a good console for playing the kind of games they like to on, be that Modern Warfare or Assassin's Creed or Mass Effect or whatever.

This is progress for MS.  If the 360, like the Xbox before it, remained locked in as mainly a console to get Halo on it simply wouldn't have seen the sales growth it has.

Reach shows a decent growth of 5% or so and to expect much more would be - well - unreasonable I think.

Nobody thought this. 

BHR tries to intimate this to say reach is a failure... because quite frankly he is trying to downplay the massive sales of the best loved and biggest selling exclusive franchise outiside of the Wii this gen.

Yup.  That's my point.  No one apart from maybe a few die hard fans expected anything more than the sales we've seen - which are of course huge.  I guess it should also be noted that, if a console's install base is growing healthily then the attach rate has to go down vs big sellers released early in a consoles life - again there is nothing unexpected there.



Try to be reasonable... its easier than you think...

Jadedx said:
Michael-5 said:
Barozi said:

Resistance FOM was heavily bundled. Without counting the bundles, R2 sold just as well as RFOM.

Was Resistance heavily bundled? I assumed people just bought Resistance at launch since it was the only really good game to be released until Motorstorm, and then after that it took about a year for the console to take off SW-wise.

Every new game sony puts out is heavily bundled, MS should do that with Alan Wake and Crackdown 2.

lolwut ? Motorstorm and Uncharted were the only ones which were heavily bundled...and its not like MS don't do it - Forza 2 and more recently, Forza 3 and ODST. And Halo 3 got a lot of bundles too.

Games like UC2 and GoW 3 got a very small amount of bundles in Europe on launch....I wouldn't call that heavily bundled.