Killiana1a said:
Scoobes said:
Killiana1a said:
I find it odd how all the industry insiders cite Xbox Live and PSN numbers as the reason for DD is the future.They forget the overwhelming majority of those games released on Live and PSN are B rate, indie games or great games from 2 generations ago re-released.
We will not know if DD is the future until a AAA game such as the next Grand Theft Auto, Metal Gear, God of War, or Mario is released DD only with analysis after comparing the first week and first month sales of the game versus how the past retail versions of the series sold.
Steam may work for the PC, but the PC gaming market is nowhere near the size of the console gaming market, which makes it an inapt, dubious comparison at best. Besides size, there are other differences between PC and console gaming. As a PC gamer, I tend to play the hell out of my PC games, while with console games it is all about expecting 3 to 5 big new titles every year. Furthermore, game development has really gotten away from the PC compared to the amount of developers, both big and indie, for the consoles. I could go on, but the differences and similarities of PC gaming vs. console gaming is a whole 'nother thread in of itself.
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Game development hasn't really gotten away from PC ,it's just that PC developers are now working more on multiplats and consoles than before. And seriously, more indie devs on consoles?
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I may be wrong. I assumed there were more due to the Live and PSN content. Please correct me if I am.
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Indie games are ridiculously huge on PC. Games like Uplink, Darwinia, Galactic Civilizations, Mount & Blade, Runescape etc have yet to see a console release. In fact, I think at least half the games on Steam are probably Indie titles (this is just off the top of my head mind).
You've got to remember, a lot of these indie devs start off as modders using Source engine or doing UT maps, or mods for Fallout 3 & Oblivion etc. So it's not that suprising a lot of these indie devs work on PC first, and if successful expand into the costlier but potentially lucrative console scene.
Also, the winners and finalists for the Independent Games Festival 2010:
http://www.igf.com/02finalists.html#limbo
The vast majority are PC games. I think I only saw one X-box Live and one PSN title.